diff --git a/Entity/Character/Character.cs b/Entity/Character/Character.cs index 64255c2..a8afe01 100644 --- a/Entity/Character/Character.cs +++ b/Entity/Character/Character.cs @@ -1326,7 +1326,7 @@ namespace Milimoe.FunGame.Core.Entity { effect.OnAttributeChanged(this); } - NormalAttack.ResolveMagicType(); + NormalAttack.SetMagicType(null, null, null); } /// diff --git a/Entity/Character/CharacterBuilder.cs b/Entity/Character/CharacterBuilder.cs index 424267d..ccf429f 100644 --- a/Entity/Character/CharacterBuilder.cs +++ b/Entity/Character/CharacterBuilder.cs @@ -257,7 +257,7 @@ namespace Milimoe.FunGame.Core.Entity character.NormalAttack.ExDamage2 = reference.NormalAttack.ExDamage2; character.NormalAttack.ExHardnessTime = reference.NormalAttack.ExHardnessTime; character.NormalAttack.ExHardnessTime2 = reference.NormalAttack.ExHardnessTime2; - character.NormalAttack.SetMagicType(reference.NormalAttack.IsMagic, reference.NormalAttack.MagicType); + character.NormalAttack.SetMagicType(null, null, null); if (!recovery) { character.HP = reference.HP;