mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-12-05 08:09:02 +00:00
修复注册成功后的一个小问题
This commit is contained in:
parent
349a35f28a
commit
686c67dc58
@ -56,6 +56,8 @@ namespace Milimoe.FunGame.Desktop.Model
|
|||||||
{
|
{
|
||||||
Register.OnSucceedRegEvent(Register.EventArgs);
|
Register.OnSucceedRegEvent(Register.EventArgs);
|
||||||
Register.OnAfterRegEvent(Register.EventArgs);
|
Register.OnAfterRegEvent(Register.EventArgs);
|
||||||
|
Register.Close();
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Register.OnFailedRegEvent(Register.EventArgs);
|
Register.OnFailedRegEvent(Register.EventArgs);
|
||||||
@ -67,7 +69,7 @@ namespace Milimoe.FunGame.Desktop.Model
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Core.Library.Common.Network.Socket? Socket = RunTime.Socket;
|
Socket? Socket = RunTime.Socket;
|
||||||
if (Socket != null && objs != null)
|
if (Socket != null && objs != null)
|
||||||
{
|
{
|
||||||
string username = "";
|
string username = "";
|
||||||
@ -91,7 +93,7 @@ namespace Milimoe.FunGame.Desktop.Model
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Core.Library.Common.Network.Socket? Socket = RunTime.Socket;
|
Socket? Socket = RunTime.Socket;
|
||||||
if (Socket != null && objs != null)
|
if (Socket != null && objs != null)
|
||||||
{
|
{
|
||||||
string username = "";
|
string username = "";
|
||||||
|
|||||||
@ -156,7 +156,7 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
{
|
{
|
||||||
string username = ((RegisterEventArgs)e).Username;
|
string username = ((RegisterEventArgs)e).Username;
|
||||||
string password = ((RegisterEventArgs)e).Password;
|
string password = ((RegisterEventArgs)e).Password;
|
||||||
if (LoginController.LoginAccount(username, password)) Close();
|
LoginController.LoginAccount(username, password);
|
||||||
return EventResult.Success;
|
return EventResult.Success;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user