diff --git a/Entity/Skill/Skill.cs b/Entity/Skill/Skill.cs index f43a527..e66b614 100644 --- a/Entity/Skill/Skill.cs +++ b/Entity/Skill/Skill.cs @@ -93,7 +93,7 @@ namespace Milimoe.FunGame.Core.Entity /// /// 是否无视施法距离(全图施法),魔法默认为 true,战技默认为 false /// - public bool CastAnyWhere { get; set; } = false; + public bool CastAnywhere { get; set; } = false; /// /// 施法距离 [ 单位:格 ] @@ -259,7 +259,7 @@ namespace Milimoe.FunGame.Core.Entity protected Skill(SkillType type, Character? character = null) { SkillType = type; - CastAnyWhere = SkillType == SkillType.Magic; + CastAnywhere = SkillType == SkillType.Magic; Character = character; } diff --git a/Library/Common/JsonConverter/SkillConverter.cs b/Library/Common/JsonConverter/SkillConverter.cs index 1b88430..9acf066 100644 --- a/Library/Common/JsonConverter/SkillConverter.cs +++ b/Library/Common/JsonConverter/SkillConverter.cs @@ -41,8 +41,8 @@ namespace Milimoe.FunGame.Core.Library.Common.JsonConverter case nameof(Skill.Level): result.Level = reader.GetInt32(); break; - case nameof(Skill.CastAnyWhere): - result.CastAnyWhere = reader.GetBoolean(); + case nameof(Skill.CastAnywhere): + result.CastAnywhere = reader.GetBoolean(); break; case nameof(Skill.CastRange): result.CastRange = reader.GetInt32(); @@ -131,7 +131,7 @@ namespace Milimoe.FunGame.Core.Library.Common.JsonConverter if (value.GeneralDescription.Length > 0) writer.WriteString(nameof(Skill.GeneralDescription), value.GeneralDescription); if (value.Slogan.Length > 0) writer.WriteString(nameof(Skill.Slogan), value.Slogan); if (value.Level > 0) writer.WriteNumber(nameof(Skill.Level), value.Level); - writer.WriteBoolean(nameof(Skill.CastAnyWhere), value.CastAnyWhere); + writer.WriteBoolean(nameof(Skill.CastAnywhere), value.CastAnywhere); writer.WriteNumber(nameof(Skill.CastRange), value.CastRange); if (value.CanSelectSelf) writer.WriteBoolean(nameof(Skill.CanSelectSelf), value.CanSelectSelf); if (!value.CanSelectEnemy) writer.WriteBoolean(nameof(Skill.CanSelectEnemy), value.CanSelectEnemy);