diff --git a/Entity/Skill/Skill.cs b/Entity/Skill/Skill.cs
index f43a527..e66b614 100644
--- a/Entity/Skill/Skill.cs
+++ b/Entity/Skill/Skill.cs
@@ -93,7 +93,7 @@ namespace Milimoe.FunGame.Core.Entity
///
/// 是否无视施法距离(全图施法),魔法默认为 true,战技默认为 false
///
- public bool CastAnyWhere { get; set; } = false;
+ public bool CastAnywhere { get; set; } = false;
///
/// 施法距离 [ 单位:格 ]
@@ -259,7 +259,7 @@ namespace Milimoe.FunGame.Core.Entity
protected Skill(SkillType type, Character? character = null)
{
SkillType = type;
- CastAnyWhere = SkillType == SkillType.Magic;
+ CastAnywhere = SkillType == SkillType.Magic;
Character = character;
}
diff --git a/Library/Common/JsonConverter/SkillConverter.cs b/Library/Common/JsonConverter/SkillConverter.cs
index 1b88430..9acf066 100644
--- a/Library/Common/JsonConverter/SkillConverter.cs
+++ b/Library/Common/JsonConverter/SkillConverter.cs
@@ -41,8 +41,8 @@ namespace Milimoe.FunGame.Core.Library.Common.JsonConverter
case nameof(Skill.Level):
result.Level = reader.GetInt32();
break;
- case nameof(Skill.CastAnyWhere):
- result.CastAnyWhere = reader.GetBoolean();
+ case nameof(Skill.CastAnywhere):
+ result.CastAnywhere = reader.GetBoolean();
break;
case nameof(Skill.CastRange):
result.CastRange = reader.GetInt32();
@@ -131,7 +131,7 @@ namespace Milimoe.FunGame.Core.Library.Common.JsonConverter
if (value.GeneralDescription.Length > 0) writer.WriteString(nameof(Skill.GeneralDescription), value.GeneralDescription);
if (value.Slogan.Length > 0) writer.WriteString(nameof(Skill.Slogan), value.Slogan);
if (value.Level > 0) writer.WriteNumber(nameof(Skill.Level), value.Level);
- writer.WriteBoolean(nameof(Skill.CastAnyWhere), value.CastAnyWhere);
+ writer.WriteBoolean(nameof(Skill.CastAnywhere), value.CastAnywhere);
writer.WriteNumber(nameof(Skill.CastRange), value.CastRange);
if (value.CanSelectSelf) writer.WriteBoolean(nameof(Skill.CanSelectSelf), value.CanSelectSelf);
if (!value.CanSelectEnemy) writer.WriteBoolean(nameof(Skill.CanSelectEnemy), value.CanSelectEnemy);