From 160c691780148b9c48df372cd46a839abb8e6521 Mon Sep 17 00:00:00 2001 From: milimoe Date: Fri, 4 Jul 2025 01:40:14 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E8=BF=9F=E6=BB=9E=EF=BC=8C?= =?UTF-8?q?=E5=8C=BA=E5=88=86=E5=87=8F=E9=80=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Library/Constant/ConstantSet.cs | 3 +++ Library/Constant/TypeEnum.cs | 11 ++++++++--- 2 files changed, 11 insertions(+), 3 deletions(-) diff --git a/Library/Constant/ConstantSet.cs b/Library/Constant/ConstantSet.cs index a0a4c1f..8ba1a72 100644 --- a/Library/Constant/ConstantSet.cs +++ b/Library/Constant/ConstantSet.cs @@ -721,6 +721,7 @@ namespace Milimoe.FunGame.Core.Library.Constant EffectType.StrongDispelling => "持续性强驱散", EffectType.Recovery => "恢复", EffectType.Vulnerable => "易伤", + EffectType.Delay => "迟滞", _ => "未知效果" }; } @@ -780,6 +781,7 @@ namespace Milimoe.FunGame.Core.Library.Constant EffectType.WeakDispelling => DispelledType.Weak, EffectType.Recovery => DispelledType.Weak, EffectType.Vulnerable => DispelledType.Weak, + EffectType.Delay => DispelledType.Weak, _ => DispelledType.Weak }; } @@ -839,6 +841,7 @@ namespace Milimoe.FunGame.Core.Library.Constant EffectType.StrongDispelling => false, EffectType.Recovery => false, EffectType.Vulnerable => true, + EffectType.Delay => true, _ => false }; } diff --git a/Library/Constant/TypeEnum.cs b/Library/Constant/TypeEnum.cs index 89fb7ea..41720af 100644 --- a/Library/Constant/TypeEnum.cs +++ b/Library/Constant/TypeEnum.cs @@ -297,7 +297,7 @@ namespace Milimoe.FunGame.Core.Library.Constant Taunt, /// - /// 减速,目标行动速度和攻击频率降低 + /// 减速,目标行动速度或加速系数降低 /// Slow, @@ -417,7 +417,7 @@ namespace Milimoe.FunGame.Core.Library.Constant Confusion, /// - /// 石化,目标无法行动,并大幅增加受到的伤害 + /// 石化,目标无法行动 /// Petrify, @@ -489,7 +489,12 @@ namespace Milimoe.FunGame.Core.Library.Constant /// /// 易伤 /// - Vulnerable + Vulnerable, + + /// + /// 迟滞,硬直时间延长 + /// + Delay } public enum ItemType