mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-04-22 12:09:34 +08:00
Name属性为空的插件不允许被读取
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parent
7b4a655ff4
commit
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@ -28,7 +28,7 @@ namespace Milimoe.FunGame.Core.Service
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Plugin))))
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Plugin))))
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{
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{
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Plugin? instance = (Plugin?)Activator.CreateInstance(type);
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Plugin? instance = (Plugin?)Activator.CreateInstance(type);
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if (instance != null && instance.Load(objs))
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if (instance != null && instance.Load(objs) && instance.Name.Trim() != "")
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{
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{
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plugins.TryAdd(instance.Name, instance);
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plugins.TryAdd(instance.Name, instance);
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}
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}
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@ -60,7 +60,7 @@ namespace Milimoe.FunGame.Core.Service
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(GameMode))))
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(GameMode))))
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{
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{
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GameMode? instance = (GameMode?)Activator.CreateInstance(type);
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GameMode? instance = (GameMode?)Activator.CreateInstance(type);
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if (instance != null && instance.Load(objs))
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if (instance != null && instance.Load(objs) && instance.Name.Trim() != "")
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{
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{
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gamemodes.TryAdd(instance.Name, instance);
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gamemodes.TryAdd(instance.Name, instance);
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}
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}
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@ -69,7 +69,7 @@ namespace Milimoe.FunGame.Core.Service
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Character))))
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Character))))
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{
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{
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Character? instance = (Character?)Activator.CreateInstance(type);
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Character? instance = (Character?)Activator.CreateInstance(type);
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if (instance != null && !Characters.Contains(instance))
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if (instance != null && instance.Name.Trim() != "" && !Characters.Contains(instance))
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{
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{
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Characters.Add(instance);
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Characters.Add(instance);
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}
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}
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@ -78,7 +78,7 @@ namespace Milimoe.FunGame.Core.Service
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Skill))))
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Skill))))
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{
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{
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Skill? instance = (Skill?)Activator.CreateInstance(type);
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Skill? instance = (Skill?)Activator.CreateInstance(type);
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if (instance != null && !Skills.Contains(instance))
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if (instance != null && instance.Name.Trim() != "" && !Skills.Contains(instance))
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{
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{
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Skills.Add(instance);
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Skills.Add(instance);
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}
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}
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@ -87,7 +87,7 @@ namespace Milimoe.FunGame.Core.Service
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Item))))
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(Item))))
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{
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{
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Item? instance = (Item?)Activator.CreateInstance(type);
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Item? instance = (Item?)Activator.CreateInstance(type);
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if (instance != null && !Items.Contains(instance))
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if (instance != null && instance.Name.Trim() != "" && !Items.Contains(instance))
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{
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{
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Items.Add(instance);
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Items.Add(instance);
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}
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}
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@ -116,7 +116,7 @@ namespace Milimoe.FunGame.Core.Service
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(GameMap))))
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foreach (Type type in assembly.GetTypes().AsEnumerable().Where(type => type.IsSubclassOf(typeof(GameMap))))
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{
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{
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GameMap? instance = (GameMap?)Activator.CreateInstance(type);
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GameMap? instance = (GameMap?)Activator.CreateInstance(type);
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if (instance != null && instance.Load(objs))
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if (instance != null && instance.Load(objs) && instance.Name.Trim() != "")
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{
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{
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gamemaps.TryAdd(instance.Name, instance);
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gamemaps.TryAdd(instance.Name, instance);
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}
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}
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