diff --git a/FunGame.Console/FunGame.Console.csproj b/FunGame.Console/FunGame.Console.csproj
index d472074..eda6637 100644
--- a/FunGame.Console/FunGame.Console.csproj
+++ b/FunGame.Console/FunGame.Console.csproj
@@ -12,6 +12,7 @@
images\logo.ico
..\bin\
FunGame
+ Milimoe.$(MSBuildProjectName.Replace(" ", "_"))
diff --git a/FunGame.Core/FunGame.Core.csproj b/FunGame.Core/FunGame.Core.csproj
index dcc5c29..cd34d57 100644
--- a/FunGame.Core/FunGame.Core.csproj
+++ b/FunGame.Core/FunGame.Core.csproj
@@ -11,6 +11,7 @@
1.0
..\bin
FunGame.Core
+ Milimoe.$(MSBuildProjectName.Replace(" ", "_"))
diff --git a/FunGame.Desktop/Controllers/UI/InventoryController.cs b/FunGame.Desktop/Controllers/UI/InventoryController.cs
new file mode 100644
index 0000000..9e6ce20
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/InventoryController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class InventoryController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/UI/LoginController.cs b/FunGame.Desktop/Controllers/UI/LoginController.cs
new file mode 100644
index 0000000..4e8138c
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/LoginController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class LoginController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/UI/MainController.cs b/FunGame.Desktop/Controllers/UI/MainController.cs
new file mode 100644
index 0000000..7df247c
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/MainController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class MainController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/UI/RegisterController.cs b/FunGame.Desktop/Controllers/UI/RegisterController.cs
new file mode 100644
index 0000000..03e4c5d
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/RegisterController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class RegisterController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/UI/RoomSettingController.cs b/FunGame.Desktop/Controllers/UI/RoomSettingController.cs
new file mode 100644
index 0000000..8dbee2f
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/RoomSettingController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class RoomSettingController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/UI/StoreController.cs b/FunGame.Desktop/Controllers/UI/StoreController.cs
new file mode 100644
index 0000000..ac30433
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/StoreController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class StoreController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/UI/UserCenterController.cs b/FunGame.Desktop/Controllers/UI/UserCenterController.cs
new file mode 100644
index 0000000..182a6e7
--- /dev/null
+++ b/FunGame.Desktop/Controllers/UI/UserCenterController.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class UserCenterController
+ {
+ }
+}
diff --git a/FunGame.Desktop/Controllers/Utility/SocketModel.cs b/FunGame.Desktop/Controllers/Utility/SocketModel.cs
new file mode 100644
index 0000000..7b0a217
--- /dev/null
+++ b/FunGame.Desktop/Controllers/Utility/SocketModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Controller
+{
+ public class SocketController
+ {
+ }
+}
diff --git a/FunGame.Desktop/FunGame.Desktop.csproj b/FunGame.Desktop/FunGame.Desktop.csproj
index 0fed6ba..bf6b078 100644
--- a/FunGame.Desktop/FunGame.Desktop.csproj
+++ b/FunGame.Desktop/FunGame.Desktop.csproj
@@ -19,6 +19,7 @@
..\bin
1.0
1.0
+ Milimoe.$(MSBuildProjectName.Replace(" ", "_"))
@@ -49,13 +50,12 @@
-
-
+
-
+
diff --git a/FunGame.Desktop/Models/UI/InventoryModel.cs b/FunGame.Desktop/Models/UI/InventoryModel.cs
new file mode 100644
index 0000000..17d10cc
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/InventoryModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class InventoryModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/UI/LoginModel.cs b/FunGame.Desktop/Models/UI/LoginModel.cs
new file mode 100644
index 0000000..8c99e9f
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/LoginModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class LoginModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/UI/MainModel.cs b/FunGame.Desktop/Models/UI/MainModel.cs
new file mode 100644
index 0000000..7d27e9d
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/MainModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class MainModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/UI/RegisterModel.cs b/FunGame.Desktop/Models/UI/RegisterModel.cs
new file mode 100644
index 0000000..49137a3
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/RegisterModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class RegisterModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/UI/RoomSettingModel.cs b/FunGame.Desktop/Models/UI/RoomSettingModel.cs
new file mode 100644
index 0000000..08c125d
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/RoomSettingModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class RoomSettingModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/UI/StoreModel.cs b/FunGame.Desktop/Models/UI/StoreModel.cs
new file mode 100644
index 0000000..b4dfad4
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/StoreModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class StoreModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/UI/UserCenterModel.cs b/FunGame.Desktop/Models/UI/UserCenterModel.cs
new file mode 100644
index 0000000..fd820f7
--- /dev/null
+++ b/FunGame.Desktop/Models/UI/UserCenterModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class UserCenterModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Models/Utility/SocketModel.cs b/FunGame.Desktop/Models/Utility/SocketModel.cs
new file mode 100644
index 0000000..b1f468d
--- /dev/null
+++ b/FunGame.Desktop/Models/Utility/SocketModel.cs
@@ -0,0 +1,12 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Milimoe.FunGame.Desktop.Model
+{
+ public class SocketModel
+ {
+ }
+}
diff --git a/FunGame.Desktop/Properties/Resources.Designer.cs b/FunGame.Desktop/Properties/Resources.Designer.cs
index beb7615..0fce135 100644
--- a/FunGame.Desktop/Properties/Resources.Designer.cs
+++ b/FunGame.Desktop/Properties/Resources.Designer.cs
@@ -39,7 +39,7 @@ namespace Milimoe.FunGame.Desktop.Properties {
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FunGame.Desktop.Properties.Resources", typeof(Resources).Assembly);
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Milimoe.FunGame.Desktop.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
diff --git a/FunGame.Desktop/UI/Main/Main.cs b/FunGame.Desktop/UI/Main/Main.cs
index 23fc1fe..6f1b3bd 100644
--- a/FunGame.Desktop/UI/Main/Main.cs
+++ b/FunGame.Desktop/UI/Main/Main.cs
@@ -171,6 +171,7 @@ namespace Milimoe.FunGame.Desktop.UI
{
SetServerStatusLight((int)LightType.Red);
SetButtonEnableIfLogon(false, ClientState.WaitConnect);
+ LogoutAccount();
};
if (InvokeRequired)
BeginInvoke(SocketHelper_Action, this);
diff --git a/FunGame.Implement/FunGame.Implement.csproj b/FunGame.Implement/FunGame.Implement.csproj
index 0253be4..b551f9a 100644
--- a/FunGame.Implement/FunGame.Implement.csproj
+++ b/FunGame.Implement/FunGame.Implement.csproj
@@ -11,6 +11,7 @@
..\bin
1.0
1.0
+ Milimoe.FunGame.Core.Implement
diff --git a/FunGame.Plugin/FunGame.Plugin.csproj b/FunGame.Plugin/FunGame.Plugin.csproj
index 1124976..f20d335 100644
--- a/FunGame.Plugin/FunGame.Plugin.csproj
+++ b/FunGame.Plugin/FunGame.Plugin.csproj
@@ -11,6 +11,7 @@
1.0
1.0
..\bin\plugin
+ Milimoe.$(MSBuildProjectName.Replace(" ", "_"))