diff --git a/FunGame.Console/FunGame.Console.csproj b/FunGame.Console/FunGame.Console.csproj index d472074..eda6637 100644 --- a/FunGame.Console/FunGame.Console.csproj +++ b/FunGame.Console/FunGame.Console.csproj @@ -12,6 +12,7 @@ images\logo.ico ..\bin\ FunGame + Milimoe.$(MSBuildProjectName.Replace(" ", "_")) diff --git a/FunGame.Core/FunGame.Core.csproj b/FunGame.Core/FunGame.Core.csproj index dcc5c29..cd34d57 100644 --- a/FunGame.Core/FunGame.Core.csproj +++ b/FunGame.Core/FunGame.Core.csproj @@ -11,6 +11,7 @@ 1.0 ..\bin FunGame.Core + Milimoe.$(MSBuildProjectName.Replace(" ", "_")) diff --git a/FunGame.Desktop/Controllers/UI/InventoryController.cs b/FunGame.Desktop/Controllers/UI/InventoryController.cs new file mode 100644 index 0000000..9e6ce20 --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/InventoryController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class InventoryController + { + } +} diff --git a/FunGame.Desktop/Controllers/UI/LoginController.cs b/FunGame.Desktop/Controllers/UI/LoginController.cs new file mode 100644 index 0000000..4e8138c --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/LoginController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class LoginController + { + } +} diff --git a/FunGame.Desktop/Controllers/UI/MainController.cs b/FunGame.Desktop/Controllers/UI/MainController.cs new file mode 100644 index 0000000..7df247c --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/MainController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class MainController + { + } +} diff --git a/FunGame.Desktop/Controllers/UI/RegisterController.cs b/FunGame.Desktop/Controllers/UI/RegisterController.cs new file mode 100644 index 0000000..03e4c5d --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/RegisterController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class RegisterController + { + } +} diff --git a/FunGame.Desktop/Controllers/UI/RoomSettingController.cs b/FunGame.Desktop/Controllers/UI/RoomSettingController.cs new file mode 100644 index 0000000..8dbee2f --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/RoomSettingController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class RoomSettingController + { + } +} diff --git a/FunGame.Desktop/Controllers/UI/StoreController.cs b/FunGame.Desktop/Controllers/UI/StoreController.cs new file mode 100644 index 0000000..ac30433 --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/StoreController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class StoreController + { + } +} diff --git a/FunGame.Desktop/Controllers/UI/UserCenterController.cs b/FunGame.Desktop/Controllers/UI/UserCenterController.cs new file mode 100644 index 0000000..182a6e7 --- /dev/null +++ b/FunGame.Desktop/Controllers/UI/UserCenterController.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class UserCenterController + { + } +} diff --git a/FunGame.Desktop/Controllers/Utility/SocketModel.cs b/FunGame.Desktop/Controllers/Utility/SocketModel.cs new file mode 100644 index 0000000..7b0a217 --- /dev/null +++ b/FunGame.Desktop/Controllers/Utility/SocketModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Controller +{ + public class SocketController + { + } +} diff --git a/FunGame.Desktop/FunGame.Desktop.csproj b/FunGame.Desktop/FunGame.Desktop.csproj index 0fed6ba..bf6b078 100644 --- a/FunGame.Desktop/FunGame.Desktop.csproj +++ b/FunGame.Desktop/FunGame.Desktop.csproj @@ -19,6 +19,7 @@ ..\bin 1.0 1.0 + Milimoe.$(MSBuildProjectName.Replace(" ", "_")) @@ -49,13 +50,12 @@ - - + - + diff --git a/FunGame.Desktop/Models/UI/InventoryModel.cs b/FunGame.Desktop/Models/UI/InventoryModel.cs new file mode 100644 index 0000000..17d10cc --- /dev/null +++ b/FunGame.Desktop/Models/UI/InventoryModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class InventoryModel + { + } +} diff --git a/FunGame.Desktop/Models/UI/LoginModel.cs b/FunGame.Desktop/Models/UI/LoginModel.cs new file mode 100644 index 0000000..8c99e9f --- /dev/null +++ b/FunGame.Desktop/Models/UI/LoginModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class LoginModel + { + } +} diff --git a/FunGame.Desktop/Models/UI/MainModel.cs b/FunGame.Desktop/Models/UI/MainModel.cs new file mode 100644 index 0000000..7d27e9d --- /dev/null +++ b/FunGame.Desktop/Models/UI/MainModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class MainModel + { + } +} diff --git a/FunGame.Desktop/Models/UI/RegisterModel.cs b/FunGame.Desktop/Models/UI/RegisterModel.cs new file mode 100644 index 0000000..49137a3 --- /dev/null +++ b/FunGame.Desktop/Models/UI/RegisterModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class RegisterModel + { + } +} diff --git a/FunGame.Desktop/Models/UI/RoomSettingModel.cs b/FunGame.Desktop/Models/UI/RoomSettingModel.cs new file mode 100644 index 0000000..08c125d --- /dev/null +++ b/FunGame.Desktop/Models/UI/RoomSettingModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class RoomSettingModel + { + } +} diff --git a/FunGame.Desktop/Models/UI/StoreModel.cs b/FunGame.Desktop/Models/UI/StoreModel.cs new file mode 100644 index 0000000..b4dfad4 --- /dev/null +++ b/FunGame.Desktop/Models/UI/StoreModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class StoreModel + { + } +} diff --git a/FunGame.Desktop/Models/UI/UserCenterModel.cs b/FunGame.Desktop/Models/UI/UserCenterModel.cs new file mode 100644 index 0000000..fd820f7 --- /dev/null +++ b/FunGame.Desktop/Models/UI/UserCenterModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class UserCenterModel + { + } +} diff --git a/FunGame.Desktop/Models/Utility/SocketModel.cs b/FunGame.Desktop/Models/Utility/SocketModel.cs new file mode 100644 index 0000000..b1f468d --- /dev/null +++ b/FunGame.Desktop/Models/Utility/SocketModel.cs @@ -0,0 +1,12 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Milimoe.FunGame.Desktop.Model +{ + public class SocketModel + { + } +} diff --git a/FunGame.Desktop/Properties/Resources.Designer.cs b/FunGame.Desktop/Properties/Resources.Designer.cs index beb7615..0fce135 100644 --- a/FunGame.Desktop/Properties/Resources.Designer.cs +++ b/FunGame.Desktop/Properties/Resources.Designer.cs @@ -39,7 +39,7 @@ namespace Milimoe.FunGame.Desktop.Properties { internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FunGame.Desktop.Properties.Resources", typeof(Resources).Assembly); + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Milimoe.FunGame.Desktop.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; diff --git a/FunGame.Desktop/UI/Main/Main.cs b/FunGame.Desktop/UI/Main/Main.cs index 23fc1fe..6f1b3bd 100644 --- a/FunGame.Desktop/UI/Main/Main.cs +++ b/FunGame.Desktop/UI/Main/Main.cs @@ -171,6 +171,7 @@ namespace Milimoe.FunGame.Desktop.UI { SetServerStatusLight((int)LightType.Red); SetButtonEnableIfLogon(false, ClientState.WaitConnect); + LogoutAccount(); }; if (InvokeRequired) BeginInvoke(SocketHelper_Action, this); diff --git a/FunGame.Implement/FunGame.Implement.csproj b/FunGame.Implement/FunGame.Implement.csproj index 0253be4..b551f9a 100644 --- a/FunGame.Implement/FunGame.Implement.csproj +++ b/FunGame.Implement/FunGame.Implement.csproj @@ -11,6 +11,7 @@ ..\bin 1.0 1.0 + Milimoe.FunGame.Core.Implement diff --git a/FunGame.Plugin/FunGame.Plugin.csproj b/FunGame.Plugin/FunGame.Plugin.csproj index 1124976..f20d335 100644 --- a/FunGame.Plugin/FunGame.Plugin.csproj +++ b/FunGame.Plugin/FunGame.Plugin.csproj @@ -11,6 +11,7 @@ 1.0 1.0 ..\bin\plugin + Milimoe.$(MSBuildProjectName.Replace(" ", "_"))