添加项目文件。
This commit is contained in:
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f683ef1b08
63
.gitattributes
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63
.gitattributes
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###############################################################################
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||||||
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# Set default behavior to automatically normalize line endings.
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||||||
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###############################################################################
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||||||
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* text=auto
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||||||
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||||||
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###############################################################################
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||||||
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# Set default behavior for command prompt diff.
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||||||
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#
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||||||
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# This is need for earlier builds of msysgit that does not have it on by
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||||||
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# default for csharp files.
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||||||
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# Note: This is only used by command line
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||||||
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###############################################################################
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||||||
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#*.cs diff=csharp
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||||||
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||||||
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###############################################################################
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||||||
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# Set the merge driver for project and solution files
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||||||
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#
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||||||
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# Merging from the command prompt will add diff markers to the files if there
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||||||
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# are conflicts (Merging from VS is not affected by the settings below, in VS
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||||||
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# the diff markers are never inserted). Diff markers may cause the following
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||||||
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# file extensions to fail to load in VS. An alternative would be to treat
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||||||
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# these files as binary and thus will always conflict and require user
|
||||||
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# intervention with every merge. To do so, just uncomment the entries below
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||||||
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###############################################################################
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||||||
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#*.sln merge=binary
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||||||
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#*.csproj merge=binary
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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#*.dbproj merge=binary
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#*.fsproj merge=binary
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#*.lsproj merge=binary
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||||||
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#*.wixproj merge=binary
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#*.modelproj merge=binary
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#*.sqlproj merge=binary
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||||||
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#*.wwaproj merge=binary
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||||||
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||||||
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###############################################################################
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||||||
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# behavior for image files
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||||||
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#
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||||||
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# image files are treated as binary by default.
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||||||
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###############################################################################
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||||||
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#*.jpg binary
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||||||
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#*.png binary
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||||||
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#*.gif binary
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||||||
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||||||
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###############################################################################
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||||||
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# diff behavior for common document formats
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||||||
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#
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||||||
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# Convert binary document formats to text before diffing them. This feature
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||||||
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# is only available from the command line. Turn it on by uncommenting the
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||||||
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# entries below.
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||||||
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###############################################################################
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||||||
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#*.doc diff=astextplain
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||||||
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#*.DOC diff=astextplain
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||||||
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#*.docx diff=astextplain
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||||||
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#*.DOCX diff=astextplain
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||||||
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#*.dot diff=astextplain
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||||||
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#*.DOT diff=astextplain
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||||||
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#*.pdf diff=astextplain
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||||||
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#*.PDF diff=astextplain
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||||||
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#*.rtf diff=astextplain
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||||||
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#*.RTF diff=astextplain
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||||||
363
.gitignore
vendored
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363
.gitignore
vendored
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@ -0,0 +1,363 @@
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|||||||
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## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||||
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|
||||||
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# User-specific files
|
||||||
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*.rsuser
|
||||||
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*.suo
|
||||||
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*.user
|
||||||
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*.userosscache
|
||||||
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*.sln.docstates
|
||||||
|
|
||||||
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# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
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*.userprefs
|
||||||
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|
||||||
|
# Mono auto generated files
|
||||||
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mono_crash.*
|
||||||
|
|
||||||
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# Build results
|
||||||
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[Dd]ebug/
|
||||||
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[Dd]ebugPublic/
|
||||||
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[Rr]elease/
|
||||||
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[Rr]eleases/
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||||||
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x64/
|
||||||
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x86/
|
||||||
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[Ww][Ii][Nn]32/
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||||||
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[Aa][Rr][Mm]/
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||||||
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[Aa][Rr][Mm]64/
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||||||
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bld/
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||||||
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[Bb]in/
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||||||
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[Oo]bj/
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||||||
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[Oo]ut/
|
||||||
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[Ll]og/
|
||||||
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[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
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artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
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*_h.h
|
||||||
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*.ilk
|
||||||
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*.meta
|
||||||
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*.obj
|
||||||
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*.iobj
|
||||||
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*.pch
|
||||||
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*.pdb
|
||||||
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*.ipdb
|
||||||
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*.pgc
|
||||||
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*.pgd
|
||||||
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*.rsp
|
||||||
|
*.sbr
|
||||||
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*.tlb
|
||||||
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*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
674
LICENSE.txt
Normal file
674
LICENSE.txt
Normal file
@ -0,0 +1,674 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
25
RainBOT-CSharp.sln
Normal file
25
RainBOT-CSharp.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
VisualStudioVersion = 17.8.34330.188
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RainBOT-CSharp", "src\RainBOT.csproj", "{46A60688-46D6-4414-A079-7DC0C95B5A37}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{46A60688-46D6-4414-A079-7DC0C95B5A37}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{46A60688-46D6-4414-A079-7DC0C95B5A37}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{46A60688-46D6-4414-A079-7DC0C95B5A37}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{46A60688-46D6-4414-A079-7DC0C95B5A37}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {1BA9267E-37E9-4C77-8F9E-1B6E8BAF898B}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
4
build-linux-x64.bat
Normal file
4
build-linux-x64.bat
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
@echo off
|
||||||
|
call cd src
|
||||||
|
call dotnet publish -c Release -r linux-x64
|
||||||
|
pause
|
||||||
304
src/Command/MasterCommand.cs
Normal file
304
src/Command/MasterCommand.cs
Normal file
@ -0,0 +1,304 @@
|
|||||||
|
using Milimoe.RainBOT.Settings;
|
||||||
|
|
||||||
|
namespace Milimoe.RainBOT.Command
|
||||||
|
{
|
||||||
|
public class MasterCommand
|
||||||
|
{
|
||||||
|
public static string Execute(string command, string part, params string[] args)
|
||||||
|
{
|
||||||
|
string msg;
|
||||||
|
bool isadd;
|
||||||
|
command = command.ToLower();
|
||||||
|
part = part.ToLower();
|
||||||
|
switch (command)
|
||||||
|
{
|
||||||
|
case ".osm stop":
|
||||||
|
GeneralSettings.IsRun = false;
|
||||||
|
return "OSM Core:服务已关闭。";
|
||||||
|
case ".osm start":
|
||||||
|
GeneralSettings.IsRun = true;
|
||||||
|
return "OSM Core:服务已启动。";
|
||||||
|
case ".osm send":
|
||||||
|
if (long.TryParse(part, out long _) && args.Length > 0)
|
||||||
|
{
|
||||||
|
return string.Join(" ", args);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case ".osm sendall":
|
||||||
|
return part;
|
||||||
|
case ".osm set":
|
||||||
|
bool status;
|
||||||
|
switch (part)
|
||||||
|
{
|
||||||
|
case "repeat":
|
||||||
|
if (args.Length > 0)
|
||||||
|
{
|
||||||
|
if (args[0] != "on" && args[0] != "off")
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
status = args[0] == "on";
|
||||||
|
msg = UpdateValue("随机复读", GeneralSettings.IsRepeat ? "开启" : "关闭", status ? "开启" : "关闭");
|
||||||
|
GeneralSettings.IsRepeat = status;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "prepeat":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int prepeat))
|
||||||
|
{
|
||||||
|
if (prepeat >= 0 && prepeat <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("随机复读的概率", GeneralSettings.PRepeat + "%", prepeat + "%");
|
||||||
|
GeneralSettings.PRepeat = prepeat;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "mindelay":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int mindelay))
|
||||||
|
{
|
||||||
|
if (mindelay > 0 && mindelay <= 600 && mindelay <= GeneralSettings.RepeatDelay[1])
|
||||||
|
{
|
||||||
|
msg = UpdateValue("最短复读延迟", GeneralSettings.RepeatDelay[0] + "秒", mindelay + "秒");
|
||||||
|
GeneralSettings.RepeatDelay[0] = mindelay;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
return "OSM Core:最短复读延迟不能小于等于0或者大于最长复读延迟(" + GeneralSettings.RepeatDelay[1] + "秒),不能大于600秒(10分钟)。";
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "maxdelay":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int maxdelay))
|
||||||
|
{
|
||||||
|
if (maxdelay >= 0 && maxdelay <= 600 && maxdelay >= GeneralSettings.RepeatDelay[0])
|
||||||
|
{
|
||||||
|
msg = UpdateValue("最长复读延迟", GeneralSettings.RepeatDelay[1] + "秒", maxdelay + "秒");
|
||||||
|
GeneralSettings.RepeatDelay[1] = maxdelay;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
return "OSM Core:最长复读延迟不能小于等于0或者小于最短复读延迟(" + GeneralSettings.RepeatDelay[0] + "秒),不能大于600秒(10分钟)。";
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "osm":
|
||||||
|
if (args.Length > 0)
|
||||||
|
{
|
||||||
|
if (args[0] != "on" && args[0] != "off")
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
status = args[0] == "on";
|
||||||
|
msg = UpdateValue("随机OSM", GeneralSettings.IsOSM ? "开启" : "关闭", status ? "开启" : "关闭");
|
||||||
|
GeneralSettings.IsOSM = status;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "posm":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int posm))
|
||||||
|
{
|
||||||
|
if (posm >= 0 && posm <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("随机OSM的概率", GeneralSettings.POSM + "%", posm + "%");
|
||||||
|
GeneralSettings.POSM = posm;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "sayno":
|
||||||
|
if (args.Length > 0)
|
||||||
|
{
|
||||||
|
if (args[0] != "on" && args[0] != "off")
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
status = args[0] == "on";
|
||||||
|
msg = UpdateValue("随机反驳不", GeneralSettings.IsSayNo ? "开启" : "关闭", status ? "开启" : "关闭");
|
||||||
|
GeneralSettings.IsSayNo = status;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "psayno":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int psayno))
|
||||||
|
{
|
||||||
|
if (psayno >= 0 && psayno <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("随机反驳不的概率", GeneralSettings.PSayNo + "%", psayno + "%");
|
||||||
|
GeneralSettings.PSayNo = psayno;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "reverseat":
|
||||||
|
if (args.Length > 0)
|
||||||
|
{
|
||||||
|
if (args[0] != "on" && args[0] != "off")
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
status = args[0] == "on";
|
||||||
|
msg = UpdateValue("反向艾特", GeneralSettings.IsReverseAt ? "开启" : "关闭", status ? "开启" : "关闭");
|
||||||
|
GeneralSettings.IsReverseAt = status;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "preverseat":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int preverseat))
|
||||||
|
{
|
||||||
|
if (preverseat >= 0 && preverseat <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("反向艾特的概率", GeneralSettings.PReverseAt + "%", preverseat + "%");
|
||||||
|
GeneralSettings.PReverseAt = preverseat;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "callbrother":
|
||||||
|
if (args.Length > 0)
|
||||||
|
{
|
||||||
|
if (args[0] != "on" && args[0] != "off")
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
status = args[0] == "on";
|
||||||
|
msg = UpdateValue("随机叫哥", GeneralSettings.IsCallBrother ? "开启" : "关闭", status ? "开启" : "关闭");
|
||||||
|
GeneralSettings.IsCallBrother = status;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "pcallbrother":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int pcallbrother))
|
||||||
|
{
|
||||||
|
if (pcallbrother >= 0 && pcallbrother <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("随机叫哥的概率", GeneralSettings.PCallBrother + "%", pcallbrother + "%");
|
||||||
|
GeneralSettings.PCallBrother = pcallbrother;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "mute":
|
||||||
|
if (args.Length > 0)
|
||||||
|
{
|
||||||
|
if (args[0] != "on" && args[0] != "off")
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
status = args[0] == "on";
|
||||||
|
msg = UpdateValue("禁言抽奖", GeneralSettings.IsMute ? "开启" : "关闭", status ? "开启" : "关闭");
|
||||||
|
GeneralSettings.IsMute = status;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "minmute":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int minmute))
|
||||||
|
{
|
||||||
|
if (minmute > 0 && minmute <= 604800 && minmute <= GeneralSettings.MuteTime[1])
|
||||||
|
{
|
||||||
|
msg = UpdateValue("最短禁言时长", GeneralSettings.MuteTime[0] + "秒", minmute + "秒");
|
||||||
|
GeneralSettings.MuteTime[0] = minmute;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
return "OSM Core:最短禁言时长不能小于等于0或者大于最长禁言时长(" + GeneralSettings.MuteTime[1] + "秒),不能大于604800秒(7天)。";
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "maxmute":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int maxmute))
|
||||||
|
{
|
||||||
|
if (maxmute >= 0 && maxmute <= 604800 && maxmute >= GeneralSettings.MuteTime[0])
|
||||||
|
{
|
||||||
|
msg = UpdateValue("最长禁言时长", GeneralSettings.MuteTime[1] + "秒", maxmute + "秒");
|
||||||
|
GeneralSettings.MuteTime[1] = maxmute;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
return "OSM Core:最长禁言时长不能小于等于0或者小于最短禁言时长(" + GeneralSettings.MuteTime[0] + "秒),不能大于604800秒(7天)。";
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "blacktimes":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int blacktimes))
|
||||||
|
{
|
||||||
|
if (blacktimes >= 0 && blacktimes <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("每分钟频繁操作上限次数", GeneralSettings.BlackTimes + "次", blacktimes + "次");
|
||||||
|
GeneralSettings.BlackTimes = blacktimes;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "frozentime":
|
||||||
|
if (args.Length > 0 && int.TryParse(args[0], out int blackfrozentime))
|
||||||
|
{
|
||||||
|
if (blackfrozentime >= 0 && blackfrozentime <= 100)
|
||||||
|
{
|
||||||
|
msg = UpdateValue("频繁操作封禁时间", GeneralSettings.BlackFrozenTime + "秒", blackfrozentime + "秒");
|
||||||
|
GeneralSettings.BlackFrozenTime = blackfrozentime;
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "muteaccessgroup":
|
||||||
|
if (args.Length > 1 && long.TryParse(args[1].Replace("@", "").Trim(), out long muteaccess_qq))
|
||||||
|
{
|
||||||
|
string args0 = args[0].ToString().Trim();
|
||||||
|
if (args0 == "add" || args0 == "remove" || args0 == "+" || args0 == "-")
|
||||||
|
{
|
||||||
|
isadd = args0 == "add" || args0 == "+";
|
||||||
|
if (isadd) GeneralSettings.MuteAccessGroup.Add(muteaccess_qq);
|
||||||
|
else GeneralSettings.MuteAccessGroup.Remove(muteaccess_qq);
|
||||||
|
msg = AddRemoveAccessGroupMember("禁言权限组成员", isadd, muteaccess_qq);
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "unmuteaccessgroup":
|
||||||
|
if (args.Length > 1 && long.TryParse(args[1].Replace("@", "").Trim(), out long unmuteaccess_qq))
|
||||||
|
{
|
||||||
|
string args0 = args[0].ToString().Trim();
|
||||||
|
if (args0 == "add" || args0 == "remove" || args0 == "+" || args0 == "-")
|
||||||
|
{
|
||||||
|
isadd = args0 == "add" || args0 == "+";
|
||||||
|
if (isadd) GeneralSettings.UnMuteAccessGroup.Add(unmuteaccess_qq);
|
||||||
|
else GeneralSettings.UnMuteAccessGroup.Remove(unmuteaccess_qq);
|
||||||
|
msg = AddRemoveAccessGroupMember("解禁权限组成员", isadd, unmuteaccess_qq);
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "recallaccessgroup":
|
||||||
|
if (args.Length > 1 && long.TryParse(args[1].Replace("@", "").Trim(), out long recallaccess_qq))
|
||||||
|
{
|
||||||
|
string args0 = args[0].ToString().Trim();
|
||||||
|
if (args0 == "add" || args0 == "remove" || args0 == "+" || args0 == "-")
|
||||||
|
{
|
||||||
|
isadd = args0 == "add" || args0 == "+";
|
||||||
|
if (isadd) GeneralSettings.RecallAccessGroup.Add(recallaccess_qq);
|
||||||
|
else GeneralSettings.RecallAccessGroup.Remove(recallaccess_qq);
|
||||||
|
msg = AddRemoveAccessGroupMember("撤回权限组成员", isadd, recallaccess_qq);
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return "OSM Core:指令格式不正确或传入的参数不支持。\r\n格式:.osm <command> [part] [args...]";
|
||||||
|
}
|
||||||
|
return "OSM Core:指令格式不正确或传入的参数不支持。\r\n格式:.osm <command> [part] [args...]";
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string UpdateValue(string part, string old_value, string new_value, ConsoleColor color = ConsoleColor.Cyan)
|
||||||
|
{
|
||||||
|
string msg = "OSM Core:" + part + "已调整为:" + new_value + "(原始值:" + old_value + ")。";
|
||||||
|
Console.ForegroundColor = color;
|
||||||
|
Console.WriteLine(msg);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
GeneralSettings.SaveConfig();
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string AddRemoveAccessGroupMember(string part, bool isadd, long value, ConsoleColor color = ConsoleColor.Cyan)
|
||||||
|
{
|
||||||
|
string msg = "OSM Core:" + part + $"已{(isadd ? "添加" : "移除")}:" + value + "。";
|
||||||
|
Console.ForegroundColor = color;
|
||||||
|
Console.WriteLine(msg);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
GeneralSettings.SaveConfig();
|
||||||
|
return msg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
310
src/ListeningTask/FriendMessageTask.cs
Normal file
310
src/ListeningTask/FriendMessageTask.cs
Normal file
@ -0,0 +1,310 @@
|
|||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using Milimoe.OneBot.Framework;
|
||||||
|
using Milimoe.OneBot.Framework.Interface;
|
||||||
|
using Milimoe.OneBot.Framework.Utility;
|
||||||
|
using Milimoe.OneBot.Model.Content;
|
||||||
|
using Milimoe.OneBot.Model.Event;
|
||||||
|
using Milimoe.OneBot.Model.Message;
|
||||||
|
using Milimoe.OneBot.Model.Other;
|
||||||
|
using Milimoe.OneBot.Model.QuickReply;
|
||||||
|
using Milimoe.OneBot.Utility;
|
||||||
|
using Milimoe.RainBOT.Command;
|
||||||
|
using Milimoe.RainBOT.Settings;
|
||||||
|
|
||||||
|
namespace Milimoe.RainBOT.ListeningTask
|
||||||
|
{
|
||||||
|
public class FriendMessageTask
|
||||||
|
{
|
||||||
|
private static long dice = 0;
|
||||||
|
|
||||||
|
public static void ListeningTask_handler(FriendMessageEvent e, out FriendMsgEventQuickReply? quick_reply)
|
||||||
|
{
|
||||||
|
quick_reply = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Sender sender = e.sender;
|
||||||
|
if (e.user_id == 0 || e.sender.user_id == 0) return;
|
||||||
|
|
||||||
|
Console.WriteLine($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} P/{e.user_id}{(e.detail.Trim() == "" ? "" : " -> " + e.detail)}");
|
||||||
|
if (GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Magenta;
|
||||||
|
Console.WriteLine($"DEBUG:{e.original_msg}");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.detail == "是")
|
||||||
|
{
|
||||||
|
if (e.user_id != GeneralSettings.Master && e.CheckThrow(10, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "反驳是", dice, 40);
|
||||||
|
_ = Post(e, "随机反驳是", "是你的头");
|
||||||
|
}
|
||||||
|
else if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳是", "是你的头");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// OSM指令
|
||||||
|
if (e.detail.Length >= 4 && e.detail[..4] == ".osm")
|
||||||
|
{
|
||||||
|
if (GeneralSettings.IsRun && e.detail.Contains(".osm info"))
|
||||||
|
{
|
||||||
|
// OSM核心状态
|
||||||
|
string msg = "OSM插件运行状态:" + "\r\n本群已启用OSM核心";
|
||||||
|
if (GeneralSettings.IsRepeat)
|
||||||
|
{
|
||||||
|
msg += "\r\n随机复读:开启";
|
||||||
|
msg += $"\r\n随机复读概率:{GeneralSettings.PRepeat}%" +
|
||||||
|
$"\r\n随机复读延迟区间:{GeneralSettings.RepeatDelay[0]}至{GeneralSettings.RepeatDelay[1]}秒";
|
||||||
|
}
|
||||||
|
else msg += "\r\n随机复读:关闭";
|
||||||
|
if (GeneralSettings.IsOSM)
|
||||||
|
{
|
||||||
|
msg += "\r\n随机OSM:开启";
|
||||||
|
msg += $"\r\n随机OSM概率:{GeneralSettings.POSM}%";
|
||||||
|
}
|
||||||
|
else msg += "\r\n随机OSM:关闭";
|
||||||
|
if (GeneralSettings.IsSayNo)
|
||||||
|
{
|
||||||
|
msg += "\r\n随机反驳不:开启";
|
||||||
|
msg += $"\r\n随机反驳不概率:{GeneralSettings.PSayNo}%";
|
||||||
|
}
|
||||||
|
else msg += "\r\n随机反驳不:关闭";
|
||||||
|
if (GeneralSettings.IsMute)
|
||||||
|
{
|
||||||
|
msg += "\r\n禁言抽奖:开启";
|
||||||
|
msg += $"\r\n禁言抽奖时长区间:{GeneralSettings.MuteTime[0]}至{GeneralSettings.MuteTime[1]}秒";
|
||||||
|
}
|
||||||
|
else msg += "\r\n禁言抽奖:关闭";
|
||||||
|
_ = Post(e, "OSM状态", msg);
|
||||||
|
}
|
||||||
|
else if (GeneralSettings.IsRun && e.detail.Contains(".osm stop"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string result = MasterCommand.Execute(".osm stop", "");
|
||||||
|
_ = Post(e, "OSM指令", result);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (!GeneralSettings.IsRun && e.detail.Contains(".osm start"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string result = MasterCommand.Execute(".osm start", "");
|
||||||
|
_ = Post(e, "OSM指令", result);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm refresh"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
await Bot.GetGroups();
|
||||||
|
await Bot.GetGroupMembers();
|
||||||
|
await Post(e, "OSM指令", "刷新缓存完成。");
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm set"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm set", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
string result = MasterCommand.Execute(".osm set", strs[0], strs.Length > 1 ? strs[1..] : []);
|
||||||
|
_ = Post(e, "OSM指令", result);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm send"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm send", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
string result = MasterCommand.Execute(".osm send", strs[0], str.Replace(strs[0], "").Trim());
|
||||||
|
if (long.TryParse(strs[0], out long group_id))
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(group_id);
|
||||||
|
content.message.Add(new TextMessage(result));
|
||||||
|
_ = Post(SupportedAPI.send_group_msg, group_id, "OSM指令", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm sendall"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm send", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
string result = MasterCommand.Execute(".osm sendall", strs[0]);
|
||||||
|
foreach (long group_id in Bot.Groups.Select(g => g.group_id))
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(group_id);
|
||||||
|
content.message.Add(new TextMessage(result));
|
||||||
|
_ = Post(SupportedAPI.send_group_msg, group_id, "OSM指令", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// OSM核心信息
|
||||||
|
FriendMessageContent content = new(e.user_id);
|
||||||
|
content.message.Add(new TextMessage($"OSM Core {OSMCore.version} {OSMCore.version2}\r\nAuthor: Milimoe\r\nBuilt on {OSMCore.time}\r\nSee: https://github.com/milimoe"));
|
||||||
|
content.message.Add(new ImageMessage("file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\raincandy.jpg"));
|
||||||
|
_ = Post(e, "OSM核心", content);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GeneralSettings.IsMute && e.detail == "忏悔")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
string msg = "";
|
||||||
|
foreach (long group_id in Bot.Groups.Select(g => g.group_id))
|
||||||
|
{
|
||||||
|
if (Bot.BotIsAdmin(group_id) && MuteRecall.Muted[group_id].TryGetValue(e.user_id, out long operator_id) && operator_id == Bot.BotQQ)
|
||||||
|
{
|
||||||
|
MuteRecall.Muted[group_id].Remove(e.user_id);
|
||||||
|
await GroupMessageTask.Post(SupportedAPI.set_group_ban, group_id, "忏悔", new SetGroupBanContent(group_id, e.user_id, 0));
|
||||||
|
if (msg != "") msg += "\r\n";
|
||||||
|
msg += $"[{group_id}] 忏悔成功!!希望你保持纯真,保持野性的美。";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (msg == "") msg = "你无需忏悔。请注意:我不能帮你解除由管理员手动操作的禁言。";
|
||||||
|
await Post(e, "忏悔", msg);
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(ex);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task<bool> CheckBlackList(FriendMessageEvent e)
|
||||||
|
{
|
||||||
|
// 黑名单
|
||||||
|
if (e.user_id == GeneralSettings.Master) return true;
|
||||||
|
if (!BlackList.Times.ContainsKey(e.user_id))
|
||||||
|
{
|
||||||
|
BlackList.Times.Add(e.user_id, 1);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else if (BlackList.Times.TryGetValue(e.user_id, out long bltimes) && bltimes > 5)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else if (++bltimes == 5)
|
||||||
|
{
|
||||||
|
BlackList.Times[e.user_id] = 6;
|
||||||
|
FriendMessageContent content = new(e.user_id);
|
||||||
|
content.message.Add(new AtMessage(e.user_id));
|
||||||
|
content.message.Add(new TextMessage("警告:你已因短时间内频繁操作被禁止使用BOT指令" + (GeneralSettings.BlackFrozenTime / 60) + "分钟" + (GeneralSettings.BlackFrozenTime % 60) + "秒。"));
|
||||||
|
_ = Task.Run(async () =>
|
||||||
|
{
|
||||||
|
await Task.Delay(1000 * GeneralSettings.BlackFrozenTime);
|
||||||
|
BlackList.Times.Remove(e.user_id);
|
||||||
|
});
|
||||||
|
await Post(e, "黑名单", content);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
BlackList.Times[e.user_id] = bltimes;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ColorfulCheckPass(Sender sender, string function, long dice, long probability, int delay = 0)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Green;
|
||||||
|
if (delay > 0)
|
||||||
|
{
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} ");
|
||||||
|
}
|
||||||
|
Console.Write($"{sender.user_id}({(sender.card != "" ? sender.card : sender.nickname)})的{function}检定通过:{dice} < {probability}");
|
||||||
|
if (delay > 0)
|
||||||
|
{
|
||||||
|
Console.Write(" -> " + delay + "秒后执行");
|
||||||
|
}
|
||||||
|
Console.WriteLine();
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(FriendMessageEvent e, string function, string text, int delay = 0)
|
||||||
|
{
|
||||||
|
string result = (await e.SendMessage(text, delay)).ReasonPhrase ?? "";
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
Console.WriteLine($" P/{e.user_id} <- {text} {result}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(FriendMessageEvent e, string function, FriendMessageContent content, int delay = 0)
|
||||||
|
{
|
||||||
|
string result = (await e.SendMessage(content, delay)).ReasonPhrase ?? "";
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
if (!GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.WriteLine($" P/{e.user_id} <- {content.detail} {result}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine($" P/{e.user_id} <- {JsonTools.GetString(content)} {result}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(string api, long user_id, string function, IContent content)
|
||||||
|
{
|
||||||
|
string result = (await HTTPPost.Post(api, content)).ReasonPhrase ?? "";
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
if (!GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.WriteLine($" P/{user_id} <- {content.detail} {result}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine($" P/{user_id} <- {HTTPHelper.GetJsonString(api, content)} {result}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(string api, long user_id, string function, IEnumerable<IContent> contents)
|
||||||
|
{
|
||||||
|
await HTTPPost.Post(api, contents);
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
if (!GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.WriteLine($" P/{user_id} <- 已在后台执行");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine($" P/{user_id} <- 已在后台执行");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
53
src/ListeningTask/GroupBanTask.cs
Normal file
53
src/ListeningTask/GroupBanTask.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
using Milimoe.OneBot.Framework;
|
||||||
|
using Milimoe.OneBot.Model.Content;
|
||||||
|
using Milimoe.OneBot.Model.Event;
|
||||||
|
using Milimoe.OneBot.Model.Other;
|
||||||
|
using Milimoe.RainBOT.Settings;
|
||||||
|
|
||||||
|
namespace Milimoe.RainBOT.ListeningTask
|
||||||
|
{
|
||||||
|
public class GroupBanTask
|
||||||
|
{
|
||||||
|
public static async void ListeningTask_handler(GroupBanEvent e)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Console.WriteLine($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} N/Group_Ban G/{e.group_id}{(e.detail.Trim() == "" ? "" : " -> " + e.detail)}");
|
||||||
|
if (GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Magenta;
|
||||||
|
Console.WriteLine($"DEBUG:{e.original_msg}");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.sub_type == "ban" && e.duration > 0 && e.user_id == GeneralSettings.Master && e.operator_id != GeneralSettings.BotQQ)
|
||||||
|
{
|
||||||
|
MuteRecall.Muted[e.group_id].Remove(e.user_id);
|
||||||
|
MuteRecall.Muted[e.group_id].Add(e.user_id, GeneralSettings.Master);
|
||||||
|
SetGroupBanContent content_unmute_master = new(e.group_id, GeneralSettings.Master, 0);
|
||||||
|
SetGroupBanContent content_mute_operator = new(e.group_id, e.operator_id, 60);
|
||||||
|
await GroupMessageTask.Post(SupportedAPI.set_group_ban, e.group_id, "反制禁言", [content_unmute_master, content_mute_operator]);
|
||||||
|
if (Bot.GroupMembers.TryGetValue(e.group_id, out List<Member>? list) && list != null)
|
||||||
|
{
|
||||||
|
Member? sender = list.Where(m => m.user_id == e.operator_id).FirstOrDefault();
|
||||||
|
if (sender != null)
|
||||||
|
{
|
||||||
|
await e.SendMessage($"检测到主人被{sender.user_id}({(sender.card != "" ? sender.card : sender.nickname)})禁言!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (e.sub_type == "ban" && e.duration > 0)
|
||||||
|
{
|
||||||
|
MuteRecall.Muted[e.group_id].Remove(e.user_id);
|
||||||
|
MuteRecall.Muted[e.group_id].Add(e.user_id, e.operator_id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(ex);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
952
src/ListeningTask/GroupMessageTask.cs
Normal file
952
src/ListeningTask/GroupMessageTask.cs
Normal file
@ -0,0 +1,952 @@
|
|||||||
|
using System.Linq;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using Milimoe.OneBot.Framework;
|
||||||
|
using Milimoe.OneBot.Framework.Interface;
|
||||||
|
using Milimoe.OneBot.Framework.Utility;
|
||||||
|
using Milimoe.OneBot.Model.Content;
|
||||||
|
using Milimoe.OneBot.Model.Event;
|
||||||
|
using Milimoe.OneBot.Model.Message;
|
||||||
|
using Milimoe.OneBot.Model.Other;
|
||||||
|
using Milimoe.OneBot.Model.QuickReply;
|
||||||
|
using Milimoe.OneBot.Utility;
|
||||||
|
using Milimoe.RainBOT.Command;
|
||||||
|
using Milimoe.RainBOT.Settings;
|
||||||
|
|
||||||
|
namespace Milimoe.RainBOT.ListeningTask
|
||||||
|
{
|
||||||
|
public class GroupMessageTask
|
||||||
|
{
|
||||||
|
private static long dice = 0;
|
||||||
|
private readonly static string[] EEWords = ["ee", "鹅鹅", "呃呃", "谔谔", "饿饿"];
|
||||||
|
private readonly static string[] MuteCommands = ["禁言", "解禁"];
|
||||||
|
|
||||||
|
public static void ListeningTask_handler(GroupMessageEvent e, out GroupMsgEventQuickReply? quick_reply)
|
||||||
|
{
|
||||||
|
quick_reply = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Sender sender = e.sender;
|
||||||
|
if (e.user_id == 0 || e.sender.user_id == 0) return;
|
||||||
|
|
||||||
|
Console.WriteLine($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} G/{e.group_id}{(e.detail.Trim() == "" ? "" : " -> " + e.detail)} by {sender.user_id}({(sender.card != "" ? sender.card : sender.nickname)})");
|
||||||
|
if (GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Magenta;
|
||||||
|
Console.WriteLine($"DEBUG:{e.original_msg}");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
MuteRecall.Muted[e.group_id].Remove(e.user_id);
|
||||||
|
|
||||||
|
// OSM指令
|
||||||
|
if (e.detail.Length >= 4 && e.detail[..4] == ".osm")
|
||||||
|
{
|
||||||
|
if (GeneralSettings.IsRun && e.detail.Contains(".osm info"))
|
||||||
|
{
|
||||||
|
// OSM核心状态
|
||||||
|
string msg = "OSM插件运行状态:" + "\r\n本群已启用OSM核心";
|
||||||
|
if (GeneralSettings.IsRepeat)
|
||||||
|
{
|
||||||
|
msg += "\r\n随机复读:开启";
|
||||||
|
msg += $"\r\n随机复读概率:{GeneralSettings.PRepeat}%" +
|
||||||
|
$"\r\n随机复读延迟区间:{GeneralSettings.RepeatDelay[0]}至{GeneralSettings.RepeatDelay[1]}秒";
|
||||||
|
}
|
||||||
|
else msg += "\r\n随机复读:关闭";
|
||||||
|
if (GeneralSettings.IsOSM)
|
||||||
|
{
|
||||||
|
msg += "\r\n随机OSM:开启";
|
||||||
|
msg += $"\r\n随机OSM概率:{GeneralSettings.POSM}%";
|
||||||
|
}
|
||||||
|
else msg += "\r\n随机OSM:关闭";
|
||||||
|
if (GeneralSettings.IsSayNo)
|
||||||
|
{
|
||||||
|
msg += "\r\n随机反驳不:开启";
|
||||||
|
msg += $"\r\n随机反驳不概率:{GeneralSettings.PSayNo}%";
|
||||||
|
}
|
||||||
|
else msg += "\r\n随机反驳不:关闭";
|
||||||
|
if (GeneralSettings.IsMute)
|
||||||
|
{
|
||||||
|
msg += "\r\n禁言抽奖:开启";
|
||||||
|
msg += $"\r\n禁言抽奖时长区间:{GeneralSettings.MuteTime[0]}至{GeneralSettings.MuteTime[1]}秒";
|
||||||
|
}
|
||||||
|
else msg += "\r\n禁言抽奖:关闭";
|
||||||
|
_ = Post(e, "OSM状态", msg);
|
||||||
|
}
|
||||||
|
else if (GeneralSettings.IsRun && e.detail.Contains(".osm stop"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string result = MasterCommand.Execute(".osm stop", "");
|
||||||
|
_ = Post(e, "OSM指令", result);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (!GeneralSettings.IsRun && e.detail.Contains(".osm start"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string result = MasterCommand.Execute(".osm start", "");
|
||||||
|
_ = Post(e, "OSM指令", result);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm set admin") || e.detail.Contains(".osm set unadmin"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
bool enable = !e.detail.Contains("unadmin");
|
||||||
|
string str = e.detail.Replace(".osm set admin", "").Replace(".osm set unadmin", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
if (strs.Length > 0)
|
||||||
|
{
|
||||||
|
str = strs[0].Replace(@"@", "").Trim();
|
||||||
|
if (long.TryParse(str, out long qq))
|
||||||
|
{
|
||||||
|
SetGroupAdminContent content = new(e.group_id, qq, enable);
|
||||||
|
_ = Post(SupportedAPI.set_group_admin, e.group_id, "OSM指令", content);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", MasterCommand.Execute(".osm set", "admin", strs.Length > 1 ? strs[1..] : []));
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", MasterCommand.Execute(".osm set", "admin", strs.Length > 1 ? strs[1..] : []));
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm mutegroup"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () => await MuteGroup(e));
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm mute"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () => await Mute(e));
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm refresh"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
await Bot.GetGroups();
|
||||||
|
await Bot.GetGroupMembers();
|
||||||
|
await Post(e, "OSM指令", "刷新缓存完成。请注意,刷新缓存会导致正在禁言中的成员无法通过私聊忏悔命令解禁。");
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm reload"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
GeneralSettings.LoadSetting();
|
||||||
|
_ = Post(e, "OSM指令", "参数设定以及权限组重新加载完成。");
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm set"))
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm set", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
string result = MasterCommand.Execute(".osm set", strs[0], strs.Length > 1 ? strs[1..] : []);
|
||||||
|
_ = Post(e, "OSM指令", result);
|
||||||
|
}
|
||||||
|
else _ = Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm sendall"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm sendall", "").Trim();
|
||||||
|
string result = MasterCommand.Execute(".osm sendall", str);
|
||||||
|
foreach (long group_id in Bot.Groups.Select(g => g.group_id))
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(group_id);
|
||||||
|
content.message.Add(new TextMessage(result));
|
||||||
|
await Post(SupportedAPI.send_group_msg, group_id, "OSM指令", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains(".osm send"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm send", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
string result = MasterCommand.Execute(".osm send", strs[0], str.Replace(strs[0], "").Trim());
|
||||||
|
if (long.TryParse(strs[0], out long group_id))
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(group_id);
|
||||||
|
content.message.Add(new TextMessage(result));
|
||||||
|
await Post(SupportedAPI.send_group_msg, group_id, "OSM指令", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// OSM核心信息
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new TextMessage(OSMCore.Info));
|
||||||
|
content.message.Add(new ImageMessage("file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\raincandy.jpg"));
|
||||||
|
_ = Post(e, "OSM核心", content);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.detail.Length >= 5 && (e.detail[..5] == "禁言所有人" || e.detail[..5] == "解禁所有人") && e.user_id == GeneralSettings.Master && Bot.GroupMembers.TryGetValue(e.group_id, out List<Member>? members) && members != null)
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () => await Mute(e, members.Where(m => m.user_id != GeneralSettings.Master).Select(m => m.user_id)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.detail != "禁言抽奖" && e.detail.Length >= 2 && MuteCommands.Any(e.detail[..2].Contains))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () => await Mute(e));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.detail.Length >= 4 && e.detail[..4] == "跨群禁言")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () => await MuteGroup(e));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 撤回消息
|
||||||
|
if ((e.user_id == GeneralSettings.Master || GeneralSettings.RecallAccessGroup.Contains(e.user_id)) && e.detail.Contains("撤回;") && e.message.Any(m => m.type == "reply"))
|
||||||
|
{
|
||||||
|
ReplyMessage reply = (ReplyMessage)e.message.Where(m => m.type == "reply").First();
|
||||||
|
if (int.TryParse(reply.data.id, out int id))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () => await Post(SupportedAPI.delete_msg, e.group_id, "撤回", new DeleteMsgContent(id)));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!GeneralSettings.IsRun)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 发图API
|
||||||
|
if (e.detail == "来图")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("https://iw233.cn/api.php?sort=random"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail.Contains("白毛"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("https://iw233.cn/api.php?sort=yin"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail == "猫耳")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("https://iw233.cn/api.php?sort=cat"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail == "壁纸")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("https://iw233.cn/api.php?sort=pc"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail == "新闻")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("https://api.03c3.cn/api/zb"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail.Contains("来龙"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\long\long (" + (new Random().Next(1540) + 1) + ").jpg"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail.Contains("丁真") || e.detail == "一眼丁真" || e.detail == "一眼顶针")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\dingzhen\dz" + (new Random().Next(82) + 1) + ".jpg"));
|
||||||
|
await Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (EEWords.Any(e.detail.Contains))
|
||||||
|
{
|
||||||
|
if (BlackList.Times.TryGetValue(e.user_id, out long bltimes) && bltimes > 5) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new ImageMessage("file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\ee.png"));
|
||||||
|
_ = Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 发音频API
|
||||||
|
if (e.detail.Contains("kun", StringComparison.CurrentCultureIgnoreCase))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new RecordMessage(Music.MusicList["ikun"]));
|
||||||
|
await Post(e, "Record", content);
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (e.detail.Contains("csgo", StringComparison.CurrentCultureIgnoreCase))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new RecordMessage(Music.MusicList["懂CSGO"]));
|
||||||
|
await Post(e, "Record", content);
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (e.detail.Contains("架不住") || e.detail.Contains("打不死") || e.detail.Contains("不玩了"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new RecordMessage(Music.MusicList["令人沮丧的游戏"]));
|
||||||
|
await Post(e, "Record", content);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (e.detail.Contains("man", StringComparison.CurrentCultureIgnoreCase))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new RecordMessage(Music.MusicList["man"]));
|
||||||
|
await Post(e, "Record", content);
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 我的运势
|
||||||
|
if (e.detail == "我的运势")
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new AtMessage(e.user_id));
|
||||||
|
if (Daily.UserDailys.TryGetValue(e.user_id, out string? value) && value != null && value.Trim() != "")
|
||||||
|
{
|
||||||
|
content.message.Add(new TextMessage("你已看过你的今日运势:\r\n"));
|
||||||
|
content.message.Add(new TextMessage(value));
|
||||||
|
await Post(e, "我的运势", content);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
int seq = new Random().Next(Daily.DailyContent.Count);
|
||||||
|
string text = Daily.DailyContent[seq];
|
||||||
|
Daily.UserDailys.Add(e.user_id, text);
|
||||||
|
content.message.Add(new TextMessage("你的今日运势是:\r\n" + text));
|
||||||
|
await Post(e, "我的运势", content);
|
||||||
|
// 配图
|
||||||
|
content = new(e.group_id);
|
||||||
|
string img = "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\zi\";
|
||||||
|
if (seq >= 0 && seq <= 5)
|
||||||
|
{
|
||||||
|
img += "dj" + (new Random().Next(3) + 1) + ".png";
|
||||||
|
}
|
||||||
|
else if (seq >= 6 && seq <= 10)
|
||||||
|
{
|
||||||
|
img += "zj" + (new Random().Next(2) + 1) + ".png";
|
||||||
|
}
|
||||||
|
else if (seq >= 11 && seq <= 15)
|
||||||
|
{
|
||||||
|
img += "j" + (new Random().Next(4) + 1) + ".png";
|
||||||
|
}
|
||||||
|
else if (seq >= 16 && seq <= 22)
|
||||||
|
{
|
||||||
|
img += "mj" + (new Random().Next(2) + 1) + ".png";
|
||||||
|
}
|
||||||
|
else if (seq >= 23 && seq <= 25)
|
||||||
|
{
|
||||||
|
img += "dx" + (new Random().Next(2) + 1) + ".png";
|
||||||
|
}
|
||||||
|
else if (seq >= 26 && seq <= 29)
|
||||||
|
{
|
||||||
|
img += "x" + (new Random().Next(2) + 1) + ".png";
|
||||||
|
}
|
||||||
|
content.message.Add(new ImageMessage(img));
|
||||||
|
await Post(e, "我的运势配图", content);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (e.detail == "重置运势" && Daily.UserDailys.ContainsKey(e.user_id))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
Daily.UserDailys.Remove(e.user_id);
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new AtMessage(e.user_id));
|
||||||
|
content.message.Add(new TextMessage("你的今日运势已重置。"));
|
||||||
|
await Post(e, "重置运势", content);
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (e.detail.Length > 4 && e.detail[..2] == "查看" && (e.detail[^2..] == "运势"))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e)) return;
|
||||||
|
string[] strs = e.detail.Replace("查看", "").Replace("运势", "").Trim().Split(' ');
|
||||||
|
foreach (string str_qq in strs)
|
||||||
|
{
|
||||||
|
if (long.TryParse(str_qq.Trim().Replace("@", ""), out long qq))
|
||||||
|
{
|
||||||
|
if (qq == GeneralSettings.BotQQ && !Daily.UserDailys.ContainsKey(qq))
|
||||||
|
{
|
||||||
|
string text = Daily.DailyContent[new Random().Next(Daily.DailyContent.Count)];
|
||||||
|
Daily.UserDailys.Add(GeneralSettings.BotQQ, text);
|
||||||
|
}
|
||||||
|
if (Daily.UserDailys.TryGetValue(qq, out string? daily) && daily != null)
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new TextMessage(qq + "的今日运势是:\r\n" + daily));
|
||||||
|
await Post(e, "查看运势", content);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await Post(e, "查看运势", "TA今天还没有抽取运势哦,快去提醒TA!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 禁言抽奖
|
||||||
|
if (GeneralSettings.IsMute && e.detail == "禁言抽奖" && !MuteRecall.WillMute.ContainsKey(e.user_id))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e) || !Bot.BotIsAdmin(e.group_id)) return;
|
||||||
|
if (e.user_id != GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
await Post(e, "禁言抽奖", "2秒后开奖~\r\n如需要忏悔,请在开奖后3秒内发送忏悔,开奖前发送无效。");
|
||||||
|
await Task.Delay(2000);
|
||||||
|
if (!MuteRecall.WillMute.ContainsKey(e.user_id)) MuteRecall.WillMute.Add(e.user_id, e.user_id);
|
||||||
|
long mute_time = GeneralSettings.MuteTime[0] + new Random().NextInt64(GeneralSettings.MuteTime[1] - GeneralSettings.MuteTime[0]);
|
||||||
|
await Post(e, "禁言抽奖", "开奖啦!禁言时长:" + (mute_time / 60) + "分钟" + (mute_time % 60) + "秒。\r\n" + "你现在有3秒时间发送忏悔拒绝领奖!");
|
||||||
|
await Task.Delay(3200);
|
||||||
|
await Post(SupportedAPI.set_group_ban, e.group_id, "禁言抽奖", new SetGroupBanContent(e.group_id, e.user_id, mute_time));
|
||||||
|
MuteRecall.WillMute.Remove(e.user_id);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_ = Post(e, "禁言抽奖", "我不能禁言主人!");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// 忏悔
|
||||||
|
else if (GeneralSettings.IsMute && e.detail == "忏悔" && MuteRecall.WillMute.ContainsKey(e.user_id))
|
||||||
|
{
|
||||||
|
TaskUtility.NewTask(async () =>
|
||||||
|
{
|
||||||
|
if (!await CheckBlackList(e) || !Bot.BotIsAdmin(e.group_id)) return;
|
||||||
|
await Task.Delay(3800);
|
||||||
|
MuteRecall.WillMute.Remove(e.user_id);
|
||||||
|
await Post(SupportedAPI.set_group_ban, e.group_id, "忏悔", new SetGroupBanContent(e.group_id, e.user_id, 0));
|
||||||
|
await Post(e, "忏悔", "忏悔成功!!希望你保持纯真,保持野性的美。");
|
||||||
|
});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 随机反驳是
|
||||||
|
if (e.detail == "是")
|
||||||
|
{
|
||||||
|
if (e.user_id != GeneralSettings.Master && e.CheckThrow(40, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "反驳是", dice, 40);
|
||||||
|
_ = Post(e, "随机反驳是", "是你的头");
|
||||||
|
}
|
||||||
|
else if (e.user_id == GeneralSettings.Master)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳是", "是你的头");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 随机反驳不
|
||||||
|
if (GeneralSettings.IsSayNo && SayNo.Trigger.Any(e.detail.Contains) && e.CheckThrow(GeneralSettings.PSayNo, out dice))
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
// 获取关键词在其中的位置
|
||||||
|
Dictionary<string, int> where = SayNo.Trigger
|
||||||
|
.ToDictionary(trigger => trigger, e.detail.IndexOf)
|
||||||
|
.Where(kvp => kvp.Value != -1)
|
||||||
|
.ToDictionary(kvp => kvp.Key, kvp => kvp.Value);
|
||||||
|
foreach (string keyword in where.Keys)
|
||||||
|
{
|
||||||
|
// 通常,只反驳第一个词,除非无可反驳才会找下一个词
|
||||||
|
int pos = where[keyword];
|
||||||
|
if (keyword == "不")
|
||||||
|
{
|
||||||
|
if (pos + 1 < e.detail.Length && !SayNo.IgnoreTriggerAfterNo.Any(e.detail[(pos + 1)..].Contains))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
content.message.Add(new TextMessage(string.Format(SayNo.SayNoWords[new Random().Next(SayNo.SayNoWords.Count)], e.detail[pos + 1])));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (keyword == "没")
|
||||||
|
{
|
||||||
|
if (pos + 1 < e.detail.Length)
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
if (e.detail[pos + 1] == '有')
|
||||||
|
{
|
||||||
|
content.message.Add(new TextMessage(string.Format(SayNo.SayDontHaveWords[new Random().Next(SayNo.SayDontHaveWords.Count - 3)], e.detail[pos + 1])));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
content.message.Add(new TextMessage(string.Format(SayNo.SayDontHaveWords[new Random().Next(SayNo.SayDontHaveWords.Count)], e.detail[pos + 1])));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (keyword == "是")
|
||||||
|
{
|
||||||
|
if (pos + 1 < e.detail.Length && SayNo.TriggerAfterYes.Any(e.detail[(pos + 1)..].Contains))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
content.message.Add(new TextMessage(SayNo.SayNotYesWords[new Random().Next(SayNo.SayNotYesWords.Count)]));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (keyword == "别")
|
||||||
|
{
|
||||||
|
if (pos + 1 < e.detail.Length && !SayNo.IgnoreTriggerAfterNo.Any(e.detail[(pos + 1)..].Contains) && !SayNo.WillNotSayNo.Any(e.detail[(pos + 1)..].Contains))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
content.message.Add(new TextMessage(string.Format(SayNo.SayDontWords[new Random().Next(SayNo.SayDontWords.Count)], e.detail[pos + 1])));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (content.message.Count > 0)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (SayNo.TriggerBeforeNo.Any(e.detail.Contains) && GeneralSettings.IsSayNo && e.CheckThrow(GeneralSettings.PSayNo, out dice))
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
// 获取关键词在其中的位置
|
||||||
|
Dictionary<string, int> where = SayNo.TriggerBeforeNo
|
||||||
|
.ToDictionary(trigger => trigger, e.detail.IndexOf)
|
||||||
|
.Where(kvp => kvp.Value != -1)
|
||||||
|
.ToDictionary(kvp => kvp.Key, kvp => kvp.Value);
|
||||||
|
foreach (string keyword in where.Keys)
|
||||||
|
{
|
||||||
|
int pos = where[keyword];
|
||||||
|
string sayword = "";
|
||||||
|
if (keyword == "太")
|
||||||
|
{
|
||||||
|
if (pos + keyword.Length + 1 < e.detail.Length)
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
if (e.detail[(pos + keyword.Length + 1)..].Contains('了'))
|
||||||
|
{
|
||||||
|
sayword = e.detail[pos..].Replace(keyword, "");
|
||||||
|
sayword = sayword.Replace("了", "");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sayword = e.detail.Replace(keyword, "");
|
||||||
|
}
|
||||||
|
if (sayword.Length > 2) sayword = sayword[..2];
|
||||||
|
content.message.Add(new TextMessage(SayNo.SaySpecialNoWords[new Random().Next(SayNo.SaySpecialNoWords.Count)] + sayword));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (pos + keyword.Length + 1 < e.detail.Length)
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
sayword = e.detail[pos..].Replace(keyword, "");
|
||||||
|
if (sayword.Length > 2) sayword = sayword[..2];
|
||||||
|
List<string> NewSayWords = [];
|
||||||
|
NewSayWords.Add("太");
|
||||||
|
NewSayWords.AddRange(SayNo.SaySpecialNoWords);
|
||||||
|
NewSayWords.Remove(keyword);
|
||||||
|
sayword = NewSayWords[new Random().Next(NewSayWords.Count)] + sayword;
|
||||||
|
if (sayword[0] == '太') sayword += "了";
|
||||||
|
content.message.Add(new TextMessage(sayword));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (content.message.Count > 0)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains("可以") && !e.detail.Contains('不') && e.CheckThrow(GeneralSettings.PSayNo, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
if (dice < 20)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", "可以");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", "不可以");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains('能') && !e.detail.Contains('不') && !e.detail.Contains('可') && e.CheckThrow(GeneralSettings.PSayNo, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
if (dice < 20)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", "能");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", "不能");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (e.detail.Contains("可能") && !e.detail.Contains('不') && e.CheckThrow(GeneralSettings.PSayNo, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机反驳不", dice, GeneralSettings.PSayNo);
|
||||||
|
if (dice < 20)
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", "可能");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_ = Post(e, "随机反驳不", "不可能");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 反向艾特
|
||||||
|
IEnumerable<AtMessage> temp_at = e.message.Where(m => m.type == "at").Cast<AtMessage>().Where(m => m.data.qq == $"{GeneralSettings.BotQQ}");
|
||||||
|
if (temp_at.Any())
|
||||||
|
{
|
||||||
|
if (GeneralSettings.IsReverseAt && e.CheckThrow(GeneralSettings.PReverseAt, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "反向艾特", dice, GeneralSettings.PReverseAt);
|
||||||
|
foreach (AtMessage at in temp_at)
|
||||||
|
{
|
||||||
|
at.data.qq = e.user_id.ToString();
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.AddRange(e.message);
|
||||||
|
_ = Post(e, "反向艾特", content);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 随机OSM
|
||||||
|
if (GeneralSettings.IsOSM && !Ignore.RepeatIgnore.Contains(e.detail) && e.CheckThrow(GeneralSettings.POSM, out dice))
|
||||||
|
{
|
||||||
|
ColorfulCheckPass(sender, "随机OSM", dice, GeneralSettings.POSM);
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
string img = new Random().Next(3) switch
|
||||||
|
{
|
||||||
|
0 => "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\newosm.jpg",
|
||||||
|
1 => "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\osm.gif",
|
||||||
|
_ => "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"img\osm.jpg",
|
||||||
|
};
|
||||||
|
content.message.Add(new ImageMessage(img));
|
||||||
|
_ = Post(e, "Image", content);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 随机复读
|
||||||
|
if (GeneralSettings.IsRepeat && !Ignore.RepeatIgnore.Contains(e.detail) && e.CheckThrow(GeneralSettings.PRepeat, out dice))
|
||||||
|
{
|
||||||
|
int delay = GeneralSettings.RepeatDelay[0] + new Random().Next(GeneralSettings.RepeatDelay[1] - GeneralSettings.RepeatDelay[0]);
|
||||||
|
ColorfulCheckPass(sender, "随机复读", dice, GeneralSettings.PRepeat, delay);
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.AddRange(e.message);
|
||||||
|
_ = Post(e, "随机复读", content, delay * 1000);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 随机叫哥
|
||||||
|
if (GeneralSettings.IsCallBrother && e.CheckThrow(GeneralSettings.PCallBrother, out dice))
|
||||||
|
{
|
||||||
|
int delay = GeneralSettings.RepeatDelay[0] + new Random().Next(GeneralSettings.RepeatDelay[1]);
|
||||||
|
ColorfulCheckPass(sender, "随机叫哥", dice, GeneralSettings.PCallBrother, delay);
|
||||||
|
string name = (sender.card != "" ? sender.card : sender.nickname).Trim();
|
||||||
|
int pos = new Random().Next(name.Length - 1);
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new AtMessage(e.user_id));
|
||||||
|
content.message.Add(new TextMessage(string.Concat(name.AsSpan(pos, 2), "哥")));
|
||||||
|
_ = Post(e, "随机叫哥", content, delay * 1000);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(ex);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task<bool> CheckBlackList(GroupMessageEvent e)
|
||||||
|
{
|
||||||
|
// 黑名单
|
||||||
|
if (e.user_id == GeneralSettings.Master) return true;
|
||||||
|
if (!BlackList.Times.ContainsKey(e.user_id))
|
||||||
|
{
|
||||||
|
BlackList.Times.Add(e.user_id, 1);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else if (BlackList.Times.TryGetValue(e.user_id, out long bltimes) && bltimes > 5)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else if (++bltimes == 5)
|
||||||
|
{
|
||||||
|
BlackList.Times[e.user_id] = 6;
|
||||||
|
GroupMessageContent content = new(e.group_id);
|
||||||
|
content.message.Add(new AtMessage(e.user_id));
|
||||||
|
content.message.Add(new TextMessage("警告:你已因短时间内频繁操作被禁止使用BOT指令" + (GeneralSettings.BlackFrozenTime / 60) + "分钟" + (GeneralSettings.BlackFrozenTime % 60) + "秒。"));
|
||||||
|
_ = Task.Run(async () =>
|
||||||
|
{
|
||||||
|
await Task.Delay(1000 * GeneralSettings.BlackFrozenTime);
|
||||||
|
BlackList.Times.Remove(e.user_id);
|
||||||
|
});
|
||||||
|
await Post(e, "黑名单", content);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
BlackList.Times[e.user_id] = bltimes;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Mute(GroupMessageEvent e)
|
||||||
|
{
|
||||||
|
if (!Bot.BotIsAdmin(e.group_id)) return;
|
||||||
|
bool unmute = e.detail.Contains("解禁");
|
||||||
|
string[] strs = Regex.Split(e.detail, @"\s+");
|
||||||
|
if (!unmute && strs.Length < 2) return;
|
||||||
|
if (e.user_id == GeneralSettings.Master || (unmute && GeneralSettings.UnMuteAccessGroup.Contains(e.user_id)) || (!unmute && GeneralSettings.MuteAccessGroup.Contains(e.user_id)))
|
||||||
|
{
|
||||||
|
strs = Regex.Split(e.detail.Replace(".osm mute", "").Replace("禁言", "").Replace("解禁", "").Replace("所有人", "").Trim(), @"\s+");
|
||||||
|
long time = 0;
|
||||||
|
if ((!unmute && strs.Length > 1 && long.TryParse(strs[^1], out time) && time >= 0 && time < 2592000) || unmute)
|
||||||
|
{
|
||||||
|
List<long> qqlist = [];
|
||||||
|
List<IContent> list = [];
|
||||||
|
foreach (string str in unmute ? strs : strs[..^1])
|
||||||
|
{
|
||||||
|
if (long.TryParse(str.Replace(@"@", "").Trim(), out long qq))
|
||||||
|
{
|
||||||
|
SetGroupBanContent content = new(e.group_id, qq, time);
|
||||||
|
list.Add(content);
|
||||||
|
qqlist.Add(qq);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
await Post(SupportedAPI.set_group_ban, e.group_id, "禁言指令", list);
|
||||||
|
if (time > 0)
|
||||||
|
{
|
||||||
|
await Task.Delay(3000);
|
||||||
|
foreach (long qq in qqlist)
|
||||||
|
{
|
||||||
|
if (MuteRecall.Muted[e.group_id].ContainsKey(qq)) MuteRecall.Muted[e.group_id][qq] = GeneralSettings.Master;
|
||||||
|
else MuteRecall.Muted[e.group_id].Add(qq, GeneralSettings.Master);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
await Post(e, "OSM指令", MasterCommand.Execute(".osm mute", "", strs.Length > 1 ? strs[1..] : []));
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Mute(GroupMessageEvent e, IEnumerable<long> qqlist)
|
||||||
|
{
|
||||||
|
if (!Bot.BotIsAdmin(e.group_id)) return;
|
||||||
|
bool unmute = e.detail.Contains("解禁");
|
||||||
|
if (e.user_id == GeneralSettings.Master || (unmute && GeneralSettings.UnMuteAccessGroup.Contains(e.user_id)) || (!unmute && GeneralSettings.MuteAccessGroup.Contains(e.user_id)))
|
||||||
|
{
|
||||||
|
string[] strs = Regex.Split(e.detail.Replace("禁言", "").Replace("解禁", "").Replace("所有人", "").Trim(), @"\s+");
|
||||||
|
long mute_time = unmute ? 0 : GeneralSettings.MuteTime[0] + new Random().NextInt64(GeneralSettings.MuteTime[1] - GeneralSettings.MuteTime[0]);
|
||||||
|
if (long.TryParse(strs[^1], out long time) && time >= 0 && time < 2592000)
|
||||||
|
{
|
||||||
|
mute_time = time;
|
||||||
|
}
|
||||||
|
List<IContent> list = [];
|
||||||
|
foreach (long qq in qqlist)
|
||||||
|
{
|
||||||
|
SetGroupBanContent content = new(e.group_id, qq, mute_time);
|
||||||
|
list.Add(content);
|
||||||
|
}
|
||||||
|
await Post(SupportedAPI.set_group_ban, e.group_id, "批量禁言指令", list);
|
||||||
|
if (mute_time > 0)
|
||||||
|
{
|
||||||
|
await Task.Delay(3000);
|
||||||
|
foreach (long qq in qqlist)
|
||||||
|
{
|
||||||
|
if (MuteRecall.Muted[e.group_id].ContainsKey(qq)) MuteRecall.Muted[e.group_id][qq] = GeneralSettings.Master;
|
||||||
|
else MuteRecall.Muted[e.group_id].Add(qq, GeneralSettings.Master);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task MuteGroup(GroupMessageEvent e)
|
||||||
|
{
|
||||||
|
if (!Bot.BotIsAdmin(e.group_id)) return;
|
||||||
|
if (e.user_id == GeneralSettings.Master || GeneralSettings.MuteAccessGroup.Contains(e.user_id))
|
||||||
|
{
|
||||||
|
string str = e.detail.Replace(".osm mutegroup", "").Replace("跨群禁言", "").Trim();
|
||||||
|
string[] strs = Regex.Split(str, @"\s+");
|
||||||
|
if (strs.Length > 2)
|
||||||
|
{
|
||||||
|
string str_group = strs[0].Replace(@"@", "").Trim();
|
||||||
|
string str_qq = strs[1].Replace(@"@", "").Trim();
|
||||||
|
if (long.TryParse(str_group, out long group) && long.TryParse(str_qq, out long qq) && long.TryParse(strs[2], out long time) && time >= 0 && time < 2592000)
|
||||||
|
{
|
||||||
|
SetGroupBanContent content = new(group, qq, time);
|
||||||
|
await Post(SupportedAPI.set_group_ban, group, "OSM指令", content);
|
||||||
|
if (time > 0)
|
||||||
|
{
|
||||||
|
await Task.Delay(3000);
|
||||||
|
if (MuteRecall.Muted[e.group_id].ContainsKey(qq)) MuteRecall.Muted[e.group_id][qq] = GeneralSettings.Master;
|
||||||
|
else MuteRecall.Muted[e.group_id].Add(qq, GeneralSettings.Master);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", MasterCommand.Execute(".osm mute", "", strs.Length > 1 ? strs[1..] : []));
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", MasterCommand.Execute(".osm mute", "", strs.Length > 1 ? strs[1..] : []));
|
||||||
|
}
|
||||||
|
else await Post(e, "OSM指令", "你没有权限使用此指令。");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void ColorfulCheckPass(Sender sender, string function, long dice, long probability, int delay = 0)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Green;
|
||||||
|
if (delay > 0)
|
||||||
|
{
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} ");
|
||||||
|
}
|
||||||
|
Console.Write($"{sender.user_id}({(sender.card != "" ? sender.card : sender.nickname)})的{function}检定通过:{dice} < {probability}");
|
||||||
|
if (delay > 0)
|
||||||
|
{
|
||||||
|
Console.Write(" -> " + delay + "秒后执行");
|
||||||
|
}
|
||||||
|
Console.WriteLine();
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(GroupMessageEvent e, string function, string text, int delay = 0)
|
||||||
|
{
|
||||||
|
string result = (await e.SendMessage(text, delay)).ReasonPhrase ?? "";
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
Console.WriteLine($" G/{e.group_id} <- {text} {result}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(GroupMessageEvent e, string function, GroupMessageContent content, int delay = 0)
|
||||||
|
{
|
||||||
|
string result = (await e.SendMessage(content, delay)).ReasonPhrase ?? "";
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
if (!GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.WriteLine($" G/{e.group_id} <- {content.detail} {result}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine($" G/{e.group_id} <- {JsonTools.GetString(content)} {result}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(string api, long group_id, string function, IContent content)
|
||||||
|
{
|
||||||
|
string result = (await HTTPPost.Post(api, content)).ReasonPhrase ?? "";
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
if (!GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.WriteLine($" G/{group_id} <- {content.detail} {result}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine($" G/{group_id} <- {HTTPHelper.GetJsonString(api, content)} {result}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task Post(string api, long group_id, string function, IEnumerable<IContent> contents)
|
||||||
|
{
|
||||||
|
await HTTPPost.Post(api, contents);
|
||||||
|
Console.Write($"{DateTime.Now:yyyy/MM/dd HH:mm:ss} F/");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Yellow;
|
||||||
|
Console.Write(function);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
if (!GeneralSettings.IsDebug)
|
||||||
|
{
|
||||||
|
Console.WriteLine($" G/{group_id} <- 已在后台执行");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine($" G/{group_id} <- 已在后台执行");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
198
src/Main.cs
Normal file
198
src/Main.cs
Normal file
@ -0,0 +1,198 @@
|
|||||||
|
using Milimoe.OneBot.Framework;
|
||||||
|
using Milimoe.OneBot.Model.Content;
|
||||||
|
using Milimoe.OneBot.Model.Message;
|
||||||
|
using Milimoe.OneBot.Model.Other;
|
||||||
|
using Milimoe.RainBOT.ListeningTask;
|
||||||
|
using Milimoe.RainBOT.Settings;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
// Debug模式启动项
|
||||||
|
if (args.Contains("--debug"))
|
||||||
|
{
|
||||||
|
GeneralSettings.IsDebug = true;
|
||||||
|
Console.ForegroundColor = ConsoleColor.Cyan;
|
||||||
|
Console.WriteLine("Debug模式");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
HTTPListener? listener = default;
|
||||||
|
|
||||||
|
// 首先需要创建一个HTTP监听器
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
listener = new();
|
||||||
|
if (listener.available)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e_create_listener)
|
||||||
|
{
|
||||||
|
Console.WriteLine(e_create_listener);
|
||||||
|
Console.Write("你想继续吗?[y/n]");
|
||||||
|
ConsoleKeyInfo c = Console.ReadKey();
|
||||||
|
if (c.Key == ConsoleKey.N)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(" Stop");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (listener is null || !listener.available)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.WriteLine("初始化参数设定...");
|
||||||
|
GeneralSettings.LoadSetting();
|
||||||
|
if (GeneralSettings.BotQQ == -1)
|
||||||
|
{
|
||||||
|
Console.Write("请设定BotQQ,否则某些功能无法正常运行:");
|
||||||
|
if (long.TryParse(Console.ReadLine(), out long bot_qq))
|
||||||
|
{
|
||||||
|
GeneralSettings.BotQQ = bot_qq;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (GeneralSettings.Master == -1)
|
||||||
|
{
|
||||||
|
Console.Write("请设定MasterQQ,否则某些功能无法正常运行:");
|
||||||
|
if (long.TryParse(Console.ReadLine(), out long master_qq))
|
||||||
|
{
|
||||||
|
GeneralSettings.Master = master_qq;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Console.WriteLine("保存参数设定...");
|
||||||
|
GeneralSettings.SaveConfig();
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Console.WriteLine("初始化机器人QQ群列表...");
|
||||||
|
await Bot.GetGroups();
|
||||||
|
|
||||||
|
Console.WriteLine("初始化机器人QQ群成员列表...");
|
||||||
|
await Bot.GetGroupMembers();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(e);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.WriteLine("初始化音频列表...");
|
||||||
|
Music.InitMusicList();
|
||||||
|
|
||||||
|
Console.ForegroundColor = ConsoleColor.Green;
|
||||||
|
Console.WriteLine("初始化完毕!");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
|
||||||
|
Console.WriteLine("开始监听 -> " + listener.address);
|
||||||
|
|
||||||
|
// 绑定监听事件
|
||||||
|
listener.GroupMessageListening += GroupMessageTask.ListeningTask_handler;
|
||||||
|
listener.GroupBanNoticeListening += GroupBanTask.ListeningTask_handler;
|
||||||
|
listener.FriendMessageListening += FriendMessageTask.ListeningTask_handler;
|
||||||
|
|
||||||
|
_ = Task.Factory.StartNew(async () =>
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
DateTime now = DateTime.Now;
|
||||||
|
if (now.Hour == 8 && now.Minute == 30 && !Daily.DailyNews)
|
||||||
|
{
|
||||||
|
Daily.DailyNews = true;
|
||||||
|
// 发送每日新闻
|
||||||
|
foreach (Group g in Bot.Groups)
|
||||||
|
{
|
||||||
|
GroupMessageContent content = new(g.group_id);
|
||||||
|
content.message.Add(new ImageMessage("https://api.03c3.cn/api/zb"));
|
||||||
|
await g.SendMessage(content);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Magenta;
|
||||||
|
Console.WriteLine("已向所有群推送今日新闻。");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (now.Hour == 8 && now.Minute == 31)
|
||||||
|
{
|
||||||
|
Daily.DailyNews = false;
|
||||||
|
}
|
||||||
|
if (now.Hour == 0 && now.Minute == 0 && Daily.ClearDailys)
|
||||||
|
{
|
||||||
|
Daily.ClearDailys = false;
|
||||||
|
// 清空运势
|
||||||
|
Daily.UserDailys.Clear();
|
||||||
|
Console.ForegroundColor = ConsoleColor.Magenta;
|
||||||
|
Console.WriteLine("已重置所有人的今日运势。");
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
if (now.Hour == 0 && now.Minute == 1)
|
||||||
|
{
|
||||||
|
Daily.ClearDailys = true;
|
||||||
|
}
|
||||||
|
await Task.Delay(1000);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(e);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
_ = Task.Factory.StartNew(async () =>
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
await Task.Delay(1000 * 60);
|
||||||
|
foreach (long uid in BlackList.Times.Where(d => d.Value < 5).Select(d => d.Key))
|
||||||
|
{
|
||||||
|
BlackList.Times.Remove(uid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(e);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// 循环接收消息,此线程会在没有请求时阻塞
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
listener.GetContext();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(e);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.ForegroundColor = ConsoleColor.Red;
|
||||||
|
Console.WriteLine(e);
|
||||||
|
Console.ForegroundColor = ConsoleColor.Gray;
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.ReadKey();
|
||||||
8
src/Properties/launchSettings.json
Normal file
8
src/Properties/launchSettings.json
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
{
|
||||||
|
"profiles": {
|
||||||
|
"RainBOT": {
|
||||||
|
"commandName": "Project",
|
||||||
|
"commandLineArgs": "--debug"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
29
src/RainBOT.csproj
Normal file
29
src/RainBOT.csproj
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<TargetFramework>net8.0</TargetFramework>
|
||||||
|
<RootNamespace>Milimoe.RainBOT</RootNamespace>
|
||||||
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
|
<Nullable>enable</Nullable>
|
||||||
|
<BaseOutputPath>..\bin</BaseOutputPath>
|
||||||
|
<Authors>Milimoe</Authors>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
||||||
|
<DebugType>embedded</DebugType>
|
||||||
|
<NoWarn>1701;1702;SYSLIB1045</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
||||||
|
<DebugType>embedded</DebugType>
|
||||||
|
<NoWarn>1701;1702;SYSLIB1045</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="OneBot-HTTPClient">
|
||||||
|
<HintPath>..\..\OneBot-HTTPClient\bin\Debug\net8.0\OneBot-HTTPClient.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
7
src/Settings/BlackList.cs
Normal file
7
src/Settings/BlackList.cs
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class BlackList
|
||||||
|
{
|
||||||
|
public static Dictionary<long, long> Times { get; } = [];
|
||||||
|
}
|
||||||
|
}
|
||||||
59
src/Settings/Bot.cs
Normal file
59
src/Settings/Bot.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using System.Text.Json;
|
||||||
|
using Milimoe.OneBot.Framework;
|
||||||
|
using Milimoe.OneBot.Framework.Utility;
|
||||||
|
using Milimoe.OneBot.Model.Content;
|
||||||
|
using Milimoe.OneBot.Model.Other;
|
||||||
|
|
||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class Bot
|
||||||
|
{
|
||||||
|
public static long BotQQ => GeneralSettings.BotQQ;
|
||||||
|
|
||||||
|
public static bool BotIsAdmin(long group_id) => IsAdmin(group_id, BotQQ);
|
||||||
|
|
||||||
|
public static List<Group> Groups { get; set; } = [];
|
||||||
|
|
||||||
|
public static Dictionary<long, List<Member>> GroupMembers { get; set; } = [];
|
||||||
|
|
||||||
|
public static bool IsAdmin(long group_id, long user_id)
|
||||||
|
{
|
||||||
|
if (GroupMembers.TryGetValue(group_id, out List<Member>? members) && members != null && members.Any(m => m.user_id == user_id && (m.role == "owner" || m.role == "admin")))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task GetGroups()
|
||||||
|
{
|
||||||
|
HttpResponseMessage msg = await HTTPPost.Post(SupportedAPI.get_group_list, new GroupMessageContent(0));
|
||||||
|
if (msg.IsSuccessStatusCode)
|
||||||
|
{
|
||||||
|
JsonDocument jsonDocument = JsonDocument.Parse(await msg.Content.ReadAsStringAsync());
|
||||||
|
JsonElement data = jsonDocument.RootElement.GetProperty("data");
|
||||||
|
Groups = data.Deserialize<List<Group>>(JsonTools.options) ?? [];
|
||||||
|
}
|
||||||
|
MuteRecall.Muted.Clear();
|
||||||
|
foreach (Group g in Groups)
|
||||||
|
{
|
||||||
|
MuteRecall.Muted.Add(g.group_id, []);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static async Task GetGroupMembers()
|
||||||
|
{
|
||||||
|
GroupMembers.Clear();
|
||||||
|
foreach (Group g in Groups)
|
||||||
|
{
|
||||||
|
HttpResponseMessage msg = await HTTPPost.Post(SupportedAPI.get_group_member_list, new GetGroupMemberListContent(g.group_id));
|
||||||
|
if (msg.IsSuccessStatusCode)
|
||||||
|
{
|
||||||
|
JsonDocument jsonDocument = JsonDocument.Parse(await msg.Content.ReadAsStringAsync());
|
||||||
|
JsonElement data = jsonDocument.RootElement.GetProperty("data");
|
||||||
|
GroupMembers.Add(g.group_id, data.Deserialize<List<Member>>(JsonTools.options) ?? []);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
44
src/Settings/Daily.cs
Normal file
44
src/Settings/Daily.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class Daily
|
||||||
|
{
|
||||||
|
public static bool DailyNews { get; set; } = false;
|
||||||
|
|
||||||
|
public static bool ClearDailys { get; set; } = true;
|
||||||
|
|
||||||
|
public static Dictionary<long, string> UserDailys { get; } = [];
|
||||||
|
|
||||||
|
public static List<string> DailyContent { get; } = [
|
||||||
|
"——大吉——\n会起风的日子,无论干什么都会很顺利的一天。\n周围的人心情也非常愉快,绝对不会发生冲突,\n还可以吃到一直想吃,但没机会吃的美味佳肴。\n无论是工作,还是旅行,都一定会十分顺利吧。\n那么,应当在这样的好时辰里,一鼓作气前进…\n\n今天的幸运物是:茁壮成长的「鸣草」。\n许多人或许不知道,鸣草是能预报雷暴的植物。\n向往着雷神大人的青睐,只在稻妻列岛上生长。\n摘下鸣草时酥酥麻麻的触感,据说和幸福的滋味很像。",
|
||||||
|
"——大吉——\n宝剑出匣来,无往不利。出匣之光,亦能照亮他人。\n今日能一箭射中空中的猎物,能一击命中守卫要害。\n若没有目标,不妨四处转转,说不定会有意外之喜。\n同时,也不要忘记和倒霉的同伴分享一下好运气哦。\n\n今天的幸运物是:难得一见的「马尾」。\n马尾随大片荻草生长,但却更为挺拔。\n与傲然挺立于此世的你一定很是相配。",
|
||||||
|
"——大吉——\n失而复得的一天。\n原本以为石沉大海的事情有了好的回应,\n原本分道扬镳的朋友或许可以再度和好,\n不经意间想起了原本已经忘记了的事情。\n世界上没有什么是永远无法挽回的,\n今天就是能够挽回失去事物的日子。\n\n今天的幸运物是:活蹦乱跳的「鬼兜虫」。\n鬼兜虫是爱好和平、不愿意争斗的小生物。\n这份追求平和的心一定能为你带来幸福吧。",
|
||||||
|
"——大吉——\n浮云散尽月当空,逢此签者皆为上吉。\n明镜在心清如许,所求之事心想则成。\n合适顺心而为的一天,不管是想做的事情,\n还是想见的人,现在是行动起来的好时机。\n\n今天的幸运物是:不断发热的「烈焰花花蕊」。\n烈焰花的炙热来自于火辣辣的花心。\n万事顺利是因为心中自有一条明路。",
|
||||||
|
"——大吉——\n今天是个上分的好日子啊好日子。\n顺手丢雷有可能炸死残血,写意混烟没准会豪取五杀。\n如果情况允许,不如试试盲狙,说不定有意外之喜。\n今天的你手感火热,s1mple来了也挡不住。\n不要忘记给失意的队友发枪,分享你的好运气哦~\n\n今天的幸运来自:带来好运的「高爆手雷」。\n总有人说,运气来了谁都挡不住。\n殊不知,运气也是实力的一部分。听说好运的人放出的烟火,会有不一样的色彩。\n不如……",
|
||||||
|
"——大吉——\n晴朗无云的天气,心情也变得轻松起来。\n今天不会有很多工作,万事都顺顺利利。\n鼓起勇气,去做一直想做却没做的事情吧!\n向着目标不畏艰险而前进的人们,终将会拥有胜利的果实。\n\n今天的幸运来自:遇事不决「Rush B」。\n传统中不失革新,简洁里蕴含变化。\n富有形式美感的战术,最能激发人的潜力。",
|
||||||
|
"——中吉——\n天上有云飘过的日子,天气令人十分舒畅。\n工作非常顺利,连午睡时也会想到好点子。\n突然发现,与老朋友还有其他的共同话题…\n——每一天,每一天都要积极开朗地度过——\n\n今天的幸运物是:色泽艳丽的「堇瓜」。\n人们常说表里如一是美德,\n但堇瓜明艳的外貌下隐藏着的是谦卑而甘甜的内在。",
|
||||||
|
"——中吉——\n十年磨一剑,今朝示霜刃。\n恶运已销,身临否极泰来之时。\n苦练多年未能一显身手的才能,\n现今有了大展身手的极好机会。\n若是遇到阻碍之事,亦不必迷惘,\n大胆地拔剑,痛快地战斗一番吧。\n\n今天的幸运物是:生长多年的「海灵芝」。\n弱小的海灵芝虫经历多年的风风雨雨,才能结成海灵芝。\n为目标而努力前行的人们,最终也必将拥有胜利的果实。",
|
||||||
|
"——中吉——\n今天会遇到比自己厉害的年轻人。\n请不要担心,他对你没有恶意。\n时间带走了你曾经的辉煌,反手把它们刻在了人生的计分板上。\n来不及感伤了,我们还要继续走下去,不是吗?\n\n今天的幸运来自:30岁的天才少年「f0rest」。\n瑞典CS的传奇人物,至今依旧在为自己而发光发热。\nOld soldiers never die, they just fade away.",
|
||||||
|
"——中吉——\n平平淡淡的一天。\n生活最本真的味道就是无味。\n如果感到无聊的话,不如来两把csgo。\n体会下游戏中的杂陈。\n\n今天的幸运来自:一发致命的「AK47」。\n最平凡却最适用,相信会符合你的小心思。",
|
||||||
|
"——中吉——\n如入林之深秋,忽见叶卷清空,徒留云影绰绰。\n今天也是如此,清淡静雅,却叫人欲罢不能。\n走出家门,漫无目的地沉醉吧。\n只带那颗赤子之心,足矣。\n\n今天的幸运来自:精准而优雅的「M4A1-S」。\n冷静高效的杀手,迷人却致命。\n最适合今天的你。",
|
||||||
|
"——吉——\n明明没有什么特别的事情,却感到心情轻快的日子。\n在没注意过的角落可以找到本以为丢失已久的东西。\n食物比平时更加鲜美,路上的风景也令人眼前一亮。\n——这个世界上充满了新奇的美好事物——\n\n今天的幸运物是:散发暖意的「鸟蛋」。\n鸟蛋孕育着无限的可能性,是未来之种。\n反过来,这个世界对鸟蛋中的生命而言,\n也充满了令其兴奋的未知事物吧。\n要温柔对待鸟蛋喔。",
|
||||||
|
"——吉——\n枯木逢春,正当万物复苏之时。\n陷入困境时,能得到解决办法。\n举棋不定时,会有贵人来相助。\n可以整顿一番心情,清理一番家装,\n说不定能发现意外之财。\n\n今天的幸运物是:节节高升的「竹笋」。\n竹笋拥有着无限的潜力,\n没有人知道一颗竹笋,到底能长成多高的竹子。\n看着竹笋,会让人不由自主期待起未来吧。",
|
||||||
|
"——吉——\n一如既往的一天。身体和心灵都适应了的日常。\n出现了能替代弄丢的东西的物品,令人很舒心。\n和常常遇见的人关系会变好,可能会成为朋友。\n——无论是多寻常的日子,都能成为宝贵的回忆——\n\n今天的幸运物是:闪闪发亮的「晶核」。\n晶蝶是凝聚天地间的元素,而长成的细小生物。\n而元素是这个世界许以天地当中的人们的祝福。",
|
||||||
|
"——吉——\n思维敏锐的一天,很适合学习。\n学点道具,学点思路,学点知识,学点能力。\n如果你正迷茫,抛开一切,去学习吧!\n\n今天的幸运来自:「开始努力的你」。\n千里之行,始于足下。\n只要开始,何时都不算晚。\n期待你成为那个能主宰自己一生的人。",
|
||||||
|
"——吉——\n明明没有什么特别的事情,却依然会感到心情愉快。\n初次经历的事情也能做的十分优秀。\n游戏之前多开几张图吧,也许正是扩充图池的好机会。\n\n今天的幸运来自:「炼狱小镇的鸡」。\n你知道吗?近距离对准小鸡按「e」可以让小鸡跟着你走。\n细心又温柔的人运气不会差。\n对了,别忘了离那些拿着刀和手雷的队友远一点。",
|
||||||
|
"——末吉——\n云遮月半边,雾起更迷离。\n抬头即是浮云遮月,低头则是浓雾漫漫。\n虽然一时前路迷惘,但也会有一切明了的时刻。\n现下不如趁此机会磨炼自我,等待拨云见皎月。\n\n今天的幸运物是:暗中发亮的「发光髓」。\n发光髓努力地发出微弱的光芒。\n虽然比不过其他光源,但看清前路也够用了。",
|
||||||
|
"——末吉——\n空中的云层偏低,并且仍有堆积之势,\n不知何时雷雨会骤然从头顶倾盆而下。\n但是等雷雨过后,还会有彩虹在等着。\n宜循于旧,守于静,若妄为则难成之。\n\n今天的幸运物是:树上掉落的「松果」。\n并不是所有的松果都能长成高大的松树,\n成长需要适宜的环境,更需要一点运气。\n所以不用给自己过多压力,耐心等待彩虹吧。",
|
||||||
|
"——末吉——\n平稳安详的一天。没有什么令人难过的事情会发生。\n适合和久未联系的朋友聊聊过去的事情,一同欢笑。\n吃东西的时候会尝到很久以前体验过的过去的味道。\n——要珍惜身边的人与事——\n\n今天的幸运物是:酥酥麻麻的「电气水晶」。\n电气水晶蕴含着无限的能量。\n如果能够好好导引这股能量,说不定就能成就什么事业。",
|
||||||
|
"——末吉——\n气压稍微有点低,是会令人想到遥远的过去的日子。\n早已过往的年轻岁月,与再没联系过的故友的回忆,\n会让人感到一丝平淡的怀念,又稍微有一点点感伤。\n——偶尔怀念过去也很好。放松心情面对未来吧——\n\n今天的幸运物是:清新怡人的「薄荷」。\n只要有草木生长的空间,就一定有薄荷。\n这么看来,薄荷是世界上最强韧的生灵。\n据说连蒙德的雪山上也长着薄荷呢。",
|
||||||
|
"——末吉——\n又是稀松平常的一天。\n萦绕在身旁的只有做不完的工作,\n和幽冷的烟火气。\n抬头看看远方,休息一下眼睛吧。\n\n今天的幸运来自:A小道的挚友「格洛克-18」。\n它很小,很不起眼。\n却是你重生时唯一的伙伴。\n格洛克很好,快说:谢谢格洛克。",
|
||||||
|
"——末吉——\n容易急躁的一天,要稳住。\n高效率带来的可能会是漏洞,记得复查。\n今天可能会有大把空闲时间,注意合理安排。\n\n今天的幸运来自:高风险高回报的「AWP」。\n蛰伏,悄无声息,一击毙命。\n希望狙击带来的等待与沉稳能中和你今天的火气。",
|
||||||
|
"——末吉——\n朝菌不知晦朔,蟪蛄不知春秋。\n认为自己全知全能者大有人在。\n退让乃大智,不要惩罚自己。\n\n今天的幸运来自:火力十足的「内格夫」。\n一时的输出不是一世的胜利。\n当他弹尽粮绝时,便是我反击之日。",
|
||||||
|
"——大凶——\n内心空落落的一天。可能会陷入深深的无力感之中。\n很多事情都无法理清头绪,过于钻牛角尖则易生病。\n虽然一切皆陷于低潮谷底中,但也不必因此而气馁。\n若能撑过一时困境,他日必另有一番作为。\n\n今天的幸运物是:弯弯曲曲的「蜥蜴尾巴」\n蜥蜴遇到潜在的危险时,大多数会断尾求生。\n若是遇到无法整理的情绪,那么该断则断吧。",
|
||||||
|
"——大凶——\n心情焦躁,仿佛被所有负面情绪包裹着。\n感觉天空灰蒙蒙的,也许很快就要下雨,别忘记带伞。当然,沙二除外。\n有些事情可能不会有结果,手握16000不发枪也是他的自由,要学会放手。\n身体是革命的本钱,一定保重,切记。\n\n今天的幸运来自:神出鬼没的「自由人」。\n好的自由人能帮助队伍走向胜利,别忘记检查对方出生点,没准会有宝藏在等着你。",
|
||||||
|
"——大凶——\n感觉做什么都不顺利的一天。\n仿佛化身为Navi的电子哥本人,对手的道具就没歪过。\n\n今天的幸运来自:「生活」。\n即使是所谓的倒霉蛋,现实生活中也有着幸福美满的家庭。\n多陪陪家人,相信他们脸上的笑容会扫净一切阴霾。",
|
||||||
|
"——凶——\n珍惜的东西可能会遗失,需要小心。\n如果身体有不适,一定要注意休息。\n在做出决定之前,一定要再三思考。\n\n今天的幸运物是:冰凉冰凉的「冰雾花」。\n冰雾花散发着「生人勿进」的寒气。\n但有时冰冷的气质,也能让人的心情与头脑冷静下来。\n据此采取正确的判断,明智地行动。",
|
||||||
|
"——凶——\n隐约感觉会下雨的一天。可能会遇到不顺心的事情。\n应该的褒奖迟迟没有到来,服务生也可能会上错菜。\n明明没什么大不了的事,却总感觉有些心烦的日子。\n——难免有这样的日子——\n\n今天的幸运物是:随波摇曳的「海草」。\n海草是相当温柔而坚强的植物,\n即使在苦涩的海水中,也不愿改变自己。\n即使在逆境中,也不要放弃温柔的心灵。",
|
||||||
|
"——凶——\n余姚冬瓜强提醒您:保护好您的显示器。\n人倒霉的时候,喝凉水都能塞牙。\n在做出重要的决策之前,请务必再三确认。\n\n今天的幸运来自:700元大狙「沙漠之鹰」。\ncsgo不能失去700大狙,就像西方不能失去耶路撒冷。\n在Nuke三楼使用沙鹰时请务必小心。",
|
||||||
|
"——凶——\n马枪,有时在长时间游戏之后。\n手臂酸胀,手腕僵硬,好像肌肉被掏空。\n是不是太久没休息了?\n想把失去的枪法练回来?试试停稳再慢慢点射。\n你好,队友也好。\n\n今天的幸运来自:黑夜刺客「USP-S」。\nUSP之稳定在手枪中可以称得上无出其右。\n但是在古堡B包点却经常失灵,至今无法解释。"
|
||||||
|
];
|
||||||
|
}
|
||||||
|
}
|
||||||
168
src/Settings/GeneralSettings.cs
Normal file
168
src/Settings/GeneralSettings.cs
Normal file
@ -0,0 +1,168 @@
|
|||||||
|
using Milimoe.OneBot.Framework.Utility;
|
||||||
|
|
||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class GeneralSettings
|
||||||
|
{
|
||||||
|
public static bool IsRun { get; set; } = true;
|
||||||
|
|
||||||
|
public static long BotQQ { get; set; } = -1;
|
||||||
|
|
||||||
|
public static long Master { get; set; } = -1;
|
||||||
|
|
||||||
|
public static bool IsRepeat { get; set; } = true;
|
||||||
|
|
||||||
|
public static long PRepeat { get; set; } = 7;
|
||||||
|
|
||||||
|
public static int[] RepeatDelay { get; } = [30, 80];
|
||||||
|
|
||||||
|
public static bool IsOSM { get; set; } = true;
|
||||||
|
|
||||||
|
public static long POSM { get; set; } = 2;
|
||||||
|
|
||||||
|
public static bool IsSayNo { get; set; } = true;
|
||||||
|
|
||||||
|
public static long PSayNo { get; set; } = 16;
|
||||||
|
|
||||||
|
public static bool IsMute { get; set; } = true;
|
||||||
|
|
||||||
|
public static int[] MuteTime { get; } = [1200, 12600];
|
||||||
|
|
||||||
|
public static bool IsReverseAt { get; set; } = true;
|
||||||
|
|
||||||
|
public static long PReverseAt { get; set; } = 70;
|
||||||
|
|
||||||
|
public static bool IsCallBrother { get; set; } = true;
|
||||||
|
|
||||||
|
public static long PCallBrother { get; set; } = 4;
|
||||||
|
|
||||||
|
public static bool IsDebug { get; set; } = false;
|
||||||
|
|
||||||
|
public static long BlackTimes { get; set; } = 5;
|
||||||
|
|
||||||
|
public static int BlackFrozenTime { get; set; } = 150;
|
||||||
|
|
||||||
|
public static List<long> MuteAccessGroup { get; set; } = [];
|
||||||
|
|
||||||
|
public static List<long> UnMuteAccessGroup { get; set; } = [];
|
||||||
|
|
||||||
|
public static List<long> RecallAccessGroup { get; set; } = [];
|
||||||
|
|
||||||
|
public static PluginConfig Configs { get; set; } = new("rainbot", "config");
|
||||||
|
|
||||||
|
public static void LoadSetting()
|
||||||
|
{
|
||||||
|
PluginConfig configs = new("rainbot", "config");
|
||||||
|
configs.Load();
|
||||||
|
if (configs.TryGetValue("BotQQ", out object? value) && value != null)
|
||||||
|
{
|
||||||
|
BotQQ = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("Master", out value) && value != null)
|
||||||
|
{
|
||||||
|
Master = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("IsRepeat", out value) && value != null)
|
||||||
|
{
|
||||||
|
IsRepeat = (bool)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("PRepeat", out value) && value != null)
|
||||||
|
{
|
||||||
|
PRepeat = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("RepeatDelay", out value) && value != null)
|
||||||
|
{
|
||||||
|
long[] longs = [.. ((List<long>)value)];
|
||||||
|
RepeatDelay[0] = Convert.ToInt32(longs[0]);
|
||||||
|
RepeatDelay[1] = Convert.ToInt32(longs[1]);
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("IsOSM", out value) && value != null)
|
||||||
|
{
|
||||||
|
IsOSM = (bool)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("POSM", out value) && value != null)
|
||||||
|
{
|
||||||
|
POSM = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("IsSayNo", out value) && value != null)
|
||||||
|
{
|
||||||
|
IsSayNo = (bool)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("PSayNo", out value) && value != null)
|
||||||
|
{
|
||||||
|
PSayNo = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("IsMute", out value) && value != null)
|
||||||
|
{
|
||||||
|
IsMute = (bool)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("MuteTime", out value) && value != null)
|
||||||
|
{
|
||||||
|
long[] longs = [.. ((List<long>)value)];
|
||||||
|
MuteTime[0] = Convert.ToInt32(longs[0]);
|
||||||
|
MuteTime[1] = Convert.ToInt32(longs[1]);
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("IsReverseAt", out value) && value != null)
|
||||||
|
{
|
||||||
|
IsReverseAt = (bool)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("PReverseAt", out value) && value != null)
|
||||||
|
{
|
||||||
|
PReverseAt = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("IsCallBrother", out value) && value != null)
|
||||||
|
{
|
||||||
|
IsCallBrother = (bool)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("PCallBrother", out value) && value != null)
|
||||||
|
{
|
||||||
|
PCallBrother = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("BlackTimes", out value) && value != null)
|
||||||
|
{
|
||||||
|
BlackTimes = (long)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("BlackFrozenTime", out value) && value != null)
|
||||||
|
{
|
||||||
|
BlackFrozenTime = Convert.ToInt32((long)value);
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("MuteAccessGroup", out value) && value != null)
|
||||||
|
{
|
||||||
|
MuteAccessGroup = (List<long>)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("UnMuteAccessGroup", out value) && value != null)
|
||||||
|
{
|
||||||
|
UnMuteAccessGroup = (List<long>)value;
|
||||||
|
}
|
||||||
|
if (configs.TryGetValue("RecallAccessGroup", out value) && value != null)
|
||||||
|
{
|
||||||
|
RecallAccessGroup = (List<long>)value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SaveConfig()
|
||||||
|
{
|
||||||
|
Configs.Add("BotQQ", BotQQ);
|
||||||
|
Configs.Add("Master", Master);
|
||||||
|
Configs.Add("IsRepeat", IsRepeat);
|
||||||
|
Configs.Add("PRepeat", PRepeat);
|
||||||
|
Configs.Add("RepeatDelay", RepeatDelay);
|
||||||
|
Configs.Add("IsOSM", IsOSM);
|
||||||
|
Configs.Add("POSM", POSM);
|
||||||
|
Configs.Add("IsSayNo", IsSayNo);
|
||||||
|
Configs.Add("PSayNo", PSayNo);
|
||||||
|
Configs.Add("IsMute", IsMute);
|
||||||
|
Configs.Add("MuteTime", MuteTime);
|
||||||
|
Configs.Add("IsReverseAt", IsReverseAt);
|
||||||
|
Configs.Add("PReverseAt", PReverseAt);
|
||||||
|
Configs.Add("IsCallBrother", IsCallBrother);
|
||||||
|
Configs.Add("PCallBrother", PCallBrother);
|
||||||
|
Configs.Add("BlackTimes", BlackTimes);
|
||||||
|
Configs.Add("BlackFrozenTime", BlackFrozenTime);
|
||||||
|
Configs.Add("MuteAccessGroup", MuteAccessGroup);
|
||||||
|
Configs.Add("UnMuteAccessGroup", UnMuteAccessGroup);
|
||||||
|
Configs.Add("RecallAccessGroup", RecallAccessGroup);
|
||||||
|
Configs.Save();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
32
src/Settings/Ignore.cs
Normal file
32
src/Settings/Ignore.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class Ignore
|
||||||
|
{
|
||||||
|
public static HashSet<string> RepeatIgnore { get; } = [
|
||||||
|
"我的运势",
|
||||||
|
"来图",
|
||||||
|
"白毛",
|
||||||
|
"猫耳",
|
||||||
|
"壁纸",
|
||||||
|
"新闻",
|
||||||
|
"菜单",
|
||||||
|
"白毛",
|
||||||
|
"http:",
|
||||||
|
"https:",
|
||||||
|
".com",
|
||||||
|
".cn",
|
||||||
|
".osm",
|
||||||
|
"[at=all]",
|
||||||
|
"[聊天记录]",
|
||||||
|
"禁言抽奖",
|
||||||
|
"撤回;",
|
||||||
|
"/撤回",
|
||||||
|
"白丝",
|
||||||
|
"黑丝"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static List<long> IgnoreQQGroup { get; } = [
|
||||||
|
|
||||||
|
];
|
||||||
|
}
|
||||||
|
}
|
||||||
22
src/Settings/Music.cs
Normal file
22
src/Settings/Music.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class Music
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 目前支持的语音包:<para/>
|
||||||
|
/// ikun<para/>
|
||||||
|
/// 懂CSGO<para/>
|
||||||
|
/// 令人沮丧的游戏<para/>
|
||||||
|
/// man<para/>
|
||||||
|
/// </summary>
|
||||||
|
public static Dictionary<string, string> MusicList { get; set; } = [];
|
||||||
|
|
||||||
|
public static void InitMusicList()
|
||||||
|
{
|
||||||
|
MusicList.Add("ikun", "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"music\ikun.mp3");
|
||||||
|
MusicList.Add("懂CSGO", "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"music\懂CSGO.mp3");
|
||||||
|
MusicList.Add("令人沮丧的游戏", "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"music\令人沮丧的游戏.mp3");
|
||||||
|
MusicList.Add("man", "file:///" + AppDomain.CurrentDomain.BaseDirectory.ToString() + @"music\man.mp3");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
8
src/Settings/MuteRecall.cs
Normal file
8
src/Settings/MuteRecall.cs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class MuteRecall
|
||||||
|
{
|
||||||
|
public static Dictionary<long, long> WillMute { get; } = [];
|
||||||
|
public static Dictionary<long, Dictionary<long, long>> Muted { get; } = [];
|
||||||
|
}
|
||||||
|
}
|
||||||
11
src/Settings/OSMCore.cs
Normal file
11
src/Settings/OSMCore.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class OSMCore
|
||||||
|
{
|
||||||
|
public const string version = "v1.0";
|
||||||
|
public const string version2 = "EA Beta5";
|
||||||
|
public const string time = "Mar. 17th, 2024";
|
||||||
|
|
||||||
|
public static string Info => $"OSM Core {version} {version2}\r\nAuthor: Milimoe\r\nBuilt on {time}\r\nSee: https://github.com/milimoe";
|
||||||
|
}
|
||||||
|
}
|
||||||
169
src/Settings/SayNo.cs
Normal file
169
src/Settings/SayNo.cs
Normal file
@ -0,0 +1,169 @@
|
|||||||
|
namespace Milimoe.RainBOT.Settings
|
||||||
|
{
|
||||||
|
public class SayNo
|
||||||
|
{
|
||||||
|
public static HashSet<string> Trigger { get; } = [
|
||||||
|
"不",
|
||||||
|
"没",
|
||||||
|
"是",
|
||||||
|
"别"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static HashSet<string> TriggerBeforeNo { get; } = [
|
||||||
|
"太",
|
||||||
|
"从来不",
|
||||||
|
"从来都",
|
||||||
|
"一直都",
|
||||||
|
"这很",
|
||||||
|
"这就是",
|
||||||
|
"实在是",
|
||||||
|
"必"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static HashSet<string> IgnoreTriggerAfterNo { get; } = [
|
||||||
|
"了",
|
||||||
|
"就",
|
||||||
|
"都",
|
||||||
|
"过",
|
||||||
|
"太"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static HashSet<string> TriggerAfterYes { get; } = [
|
||||||
|
"吗",
|
||||||
|
"呢",
|
||||||
|
"啊",
|
||||||
|
"么",
|
||||||
|
"吧",
|
||||||
|
"?",
|
||||||
|
"?"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static HashSet<string> WillNotSayNo { get; } = [
|
||||||
|
"支",
|
||||||
|
"把",
|
||||||
|
"人"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static List<string> SayNoWords { get; } = [
|
||||||
|
"你说不{0}就不{0}?",
|
||||||
|
"不一定",
|
||||||
|
"不想{0}可以不{0}",
|
||||||
|
"这都{0}?",
|
||||||
|
"不懂就问,{0}了又能怎样呢?",
|
||||||
|
"不{0}",
|
||||||
|
"必不{0}",
|
||||||
|
"我不好说",
|
||||||
|
"想{0}可以直接{0}",
|
||||||
|
"我觉得是别{0}",
|
||||||
|
"算了吧,最好别{0}",
|
||||||
|
"没出息的东西",
|
||||||
|
"没用的东西",
|
||||||
|
"纯fw",
|
||||||
|
"{0}不{0}就别来问群友了吧,成年人了可以自己拿主意",
|
||||||
|
"得了吧,没人在乎你{0}不{0}的",
|
||||||
|
"你说的这个东西跟我没关系啊,别问我了",
|
||||||
|
"从来不{0}",
|
||||||
|
"从来都{0}",
|
||||||
|
"这很{0}",
|
||||||
|
"这很不{0}",
|
||||||
|
"就这?",
|
||||||
|
"真没人{0}吧",
|
||||||
|
"为什么不{0}啊?",
|
||||||
|
"爱{0}不{0}",
|
||||||
|
"太{0}了",
|
||||||
|
"太能{0}了",
|
||||||
|
"你{0}不{0}影响我玩原神吗?",
|
||||||
|
"玩元神玩的",
|
||||||
|
"虾头",
|
||||||
|
"不会有人不{0}吧?",
|
||||||
|
"不会有人还没{0}吧?",
|
||||||
|
"看我心情",
|
||||||
|
"{0}又能怎样呢?",
|
||||||
|
"{0}不{0}又能怎样??",
|
||||||
|
"不{0}的人就像不玩原神,不用我多说了吧?",
|
||||||
|
"感觉……不如原神",
|
||||||
|
"你{0}不{0}都不影响我玩《原神》,懂吗?",
|
||||||
|
"确实",
|
||||||
|
"有一说一,确实",
|
||||||
|
"不是谁都{0}的",
|
||||||
|
"可是我{0}",
|
||||||
|
"我也不{0}",
|
||||||
|
"你不{0}不代表别人不{0}",
|
||||||
|
"{0}",
|
||||||
|
"我觉得最好别{0}吧",
|
||||||
|
"为什么不{0}?是有人拦着你吗?",
|
||||||
|
"{0}不{0}不是你说了算的",
|
||||||
|
"不是,你觉得{0}不{0}对我有什么影响呢?",
|
||||||
|
"不是很懂,你说下你为什么不想{0}吧",
|
||||||
|
"你为什么不想{0}?你才20岁啊",
|
||||||
|
"笑了,真该{0}吧",
|
||||||
|
"笑了,真没人{0}吧",
|
||||||
|
"笑了,真没人在乎你{0}不{0}吧",
|
||||||
|
"好{0}",
|
||||||
|
"我就这么跟你说吧,骗哥们可以,别把你自己也骗到了就行。哥们被你骗了无所谓的,打个哈哈就过了,但希望你打完这段话后擦一下眼角,别让眼泪掉到手机屏幕上了就行。",
|
||||||
|
"只能说懂得都懂了兄弟们",
|
||||||
|
"你今天不{0}我看不起你啊",
|
||||||
|
"你凭啥不{0}啊??",
|
||||||
|
"真没人在乎你{0}不{0}吧",
|
||||||
|
"差不多得了,这不{0}等到啥时候{0}??",
|
||||||
|
"我就不{0},怎么了?"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static List<string> SayDontHaveWords { get; } = [
|
||||||
|
"什么年代了,还有人没{0}?",
|
||||||
|
"我也没{0}",
|
||||||
|
"这很没{0}",
|
||||||
|
"你没{0}不代表别人没{0}",
|
||||||
|
"必没",
|
||||||
|
"我不好说",
|
||||||
|
"不会有人没{0}吧?",
|
||||||
|
"没{0}也就这样了",
|
||||||
|
"从来没有",
|
||||||
|
"爱有没有",
|
||||||
|
"你有没有都不影响我玩《原神》,懂吗?",
|
||||||
|
"太没{0}了",
|
||||||
|
"可是我有{0}",
|
||||||
|
"从来都有{0}",
|
||||||
|
"这还没{0},你想等到你80岁了才有{0}吗?"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static List<string> SayNotYesWords { get; } = [
|
||||||
|
"是的",
|
||||||
|
"不是",
|
||||||
|
"是不是和我有关系吗?",
|
||||||
|
"我觉得最好不是",
|
||||||
|
"是不是又能怎样?",
|
||||||
|
"我觉得是",
|
||||||
|
"应该是吧",
|
||||||
|
"osm",
|
||||||
|
"你说是就是",
|
||||||
|
"从来不是",
|
||||||
|
"从来都是",
|
||||||
|
"这很不是",
|
||||||
|
"这很是",
|
||||||
|
"爱是不是"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static List<string> SayDontWords { get; } = [
|
||||||
|
"算了吧,最好别{0}",
|
||||||
|
"从来不{0}",
|
||||||
|
"从来都{0}",
|
||||||
|
"想{0}可以直接{0}",
|
||||||
|
"必不{0}",
|
||||||
|
"必{0}",
|
||||||
|
"不{0}明智之举",
|
||||||
|
"我觉得{0}不{0}都那样",
|
||||||
|
"为什么不{0}啊?",
|
||||||
|
"太{0}了",
|
||||||
|
"爱{0}不{0}"
|
||||||
|
];
|
||||||
|
|
||||||
|
public static List<string> SaySpecialNoWords { get; } = [
|
||||||
|
"从来不",
|
||||||
|
"从来都",
|
||||||
|
"一直都",
|
||||||
|
"这很",
|
||||||
|
"必"
|
||||||
|
];
|
||||||
|
}
|
||||||
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user