FunGame-Godot/scripts/Interface/INovelStartEvent.cs
2026-02-03 01:38:51 +08:00

10 lines
238 B
C#

using Godot;
namespace Milimoe.GodotGame
{
public interface INovelStartEvent
{
public void OnNovelStart(string chapter_in_game, string area_in_game, string novel_name, string scene_name, string node_key = "");
}
}