FunGame-Godot/scripts/Interface/ISavedSelectionEvent.cs
2025-04-14 21:54:29 +08:00

10 lines
184 B
C#

using Godot;
namespace Milimoe.GodotGame
{
public interface ISaveSelectionEvent
{
public void OnSaveSelectionClosed(bool selected, int index, bool isSave);
}
}