FunGame-Godot/resources/ui/UserInterface.tscn
2025-04-14 21:54:29 +08:00

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[gd_scene load_steps=4 format=3 uid="uid://dewev77kmbwre"]
[ext_resource type="Theme" uid="uid://d1gp4l4cwgtw4" path="res://resources/themes/button.tres" id="1_r31ah"]
[ext_resource type="PackedScene" uid="uid://boa4gvdodn6is" path="res://resources/ui/CharacterStatus.tscn" id="2_infd8"]
[ext_resource type="Script" uid="uid://bc5cucvklcmrd" path="res://scripts/UserInterface.cs" id="3_mwlxn"]
[node name="UserInterface" type="Control" node_paths=PackedStringArray("CharacterStatus1", "CharacterStatus2")]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("3_mwlxn")
CharacterStatus1 = NodePath("CharacterStatus")
CharacterStatus2 = NodePath("CharacterStatus2")
metadata/_edit_lock_ = true
[node name="Label" type="Label" parent="."]
layout_mode = 0
offset_right = 448.0
offset_bottom = 72.0
theme = ExtResource("1_r31ah")
text = "当前位置"
horizontal_alignment = 1
vertical_alignment = 1
[node name="CharacterStatus" parent="." instance=ExtResource("2_infd8")]
visible = false
layout_mode = 1
offset_top = 648.0
offset_right = -85.0
offset_bottom = 269.0
scale = Vector2(0.2, 0.2)
[node name="CharacterStatus2" parent="." instance=ExtResource("2_infd8")]
visible = false
layout_mode = 1
offset_left = 240.0
offset_top = 648.0
offset_right = 155.0
offset_bottom = 269.0
scale = Vector2(0.2, 0.2)