FunGame-Godot/project.godot
2025-04-14 21:54:29 +08:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="FunGame-Godot"
run/main_scene="res://scenes/SplashScreen.tscn"
config/features=PackedStringArray("4.4", "C#", "GL Compatibility")
boot_splash/bg_color=Color(1, 1, 1, 1)
boot_splash/show_image=false
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/resizable=false
window/size/borderless=true
window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
[dotnet]
project/assembly_name="FunGame-Godot"
[editor]
movie_writer/movie_file="C:/milimoe/GameRecords/GodotGame.avi"
[importer_defaults]
animation_library={
"animation/fps": 60.0
}
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true