mirror of
https://github.com/oshima-studios/OshimaGameModule.git
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27 lines
900 B
XML
27 lines
900 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<BaseOutputPath>..\bin\</BaseOutputPath>
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<Authors>Oshima Studios</Authors>
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<RootNamespace>Oshima.FunGame.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<NoWarn>1701;1702;IDE0130</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<NoWarn>1701;1702;IDE0130</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\FunGame.Core\FunGame.Core.csproj" />
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<ProjectReference Include="..\OshimaCore\OshimaCore.csproj" />
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<ProjectReference Include="..\OshimaModules\OshimaModules.csproj" />
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</ItemGroup>
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</Project>
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