mirror of
https://github.com/oshima-studios/OshimaGameModule.git
synced 2025-04-22 03:49:35 +08:00
134 lines
6.0 KiB
C#
134 lines
6.0 KiB
C#
using System.Windows.Forms;
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namespace Oshima.FunGame.OshimaModes
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{
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partial class FastAutoUI
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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mainTableLayoutPanel = new TableLayoutPanel();
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rightTableLayoutPanel = new TableLayoutPanel();
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richTextBox = new RichTextBox();
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leftTableLayoutPanel = new TableLayoutPanel();
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characterStatus1 = new CharacterStatus();
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mainTableLayoutPanel.SuspendLayout();
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leftTableLayoutPanel.SuspendLayout();
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SuspendLayout();
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//
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// mainTableLayoutPanel
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//
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mainTableLayoutPanel.ColumnCount = 3;
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mainTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
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mainTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
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mainTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
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mainTableLayoutPanel.Controls.Add(rightTableLayoutPanel, 2, 1);
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mainTableLayoutPanel.Controls.Add(richTextBox, 1, 1);
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mainTableLayoutPanel.Controls.Add(leftTableLayoutPanel, 0, 1);
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mainTableLayoutPanel.Dock = DockStyle.Fill;
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mainTableLayoutPanel.Location = new Point(0, 0);
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mainTableLayoutPanel.Name = "mainTableLayoutPanel";
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mainTableLayoutPanel.RowCount = 3;
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mainTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 10F));
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mainTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 70F));
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mainTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 20F));
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mainTableLayoutPanel.Size = new Size(1688, 943);
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mainTableLayoutPanel.TabIndex = 0;
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//
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// rightTableLayoutPanel
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//
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rightTableLayoutPanel.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
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rightTableLayoutPanel.ColumnCount = 2;
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rightTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
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rightTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
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rightTableLayoutPanel.Location = new Point(1269, 97);
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rightTableLayoutPanel.Name = "rightTableLayoutPanel";
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rightTableLayoutPanel.RowCount = 3;
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rightTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 33.33F));
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rightTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 33.33F));
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rightTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 33.33F));
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rightTableLayoutPanel.Size = new Size(416, 654);
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rightTableLayoutPanel.TabIndex = 1;
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//
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// richTextBox
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//
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richTextBox.Dock = DockStyle.Fill;
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richTextBox.Location = new Point(425, 97);
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richTextBox.Name = "richTextBox";
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richTextBox.ReadOnly = true;
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richTextBox.Size = new Size(838, 654);
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richTextBox.TabIndex = 2;
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richTextBox.Text = "";
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//
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// leftTableLayoutPanel
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//
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leftTableLayoutPanel.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
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leftTableLayoutPanel.ColumnCount = 2;
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leftTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
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leftTableLayoutPanel.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
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leftTableLayoutPanel.Controls.Add(characterStatus1, 0, 0);
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leftTableLayoutPanel.Location = new Point(3, 97);
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leftTableLayoutPanel.Name = "leftTableLayoutPanel";
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leftTableLayoutPanel.RowCount = 3;
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leftTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 33.33F));
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leftTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 33.33F));
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leftTableLayoutPanel.RowStyles.Add(new RowStyle(SizeType.Percent, 33.33F));
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leftTableLayoutPanel.Size = new Size(416, 654);
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leftTableLayoutPanel.TabIndex = 0;
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//
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// characterStatus1
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//
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characterStatus1.Location = new Point(3, 3);
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characterStatus1.Name = "characterStatus1";
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characterStatus1.Size = new Size(202, 211);
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characterStatus1.TabIndex = 0;
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//
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// FastAutoUI
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//
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AutoScaleDimensions = new SizeF(7F, 17F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(1688, 943);
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Controls.Add(mainTableLayoutPanel);
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FormBorderStyle = FormBorderStyle.FixedSingle;
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MaximizeBox = false;
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Name = "FastAutoUI";
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Text = "游戏界面";
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mainTableLayoutPanel.ResumeLayout(false);
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leftTableLayoutPanel.ResumeLayout(false);
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ResumeLayout(false);
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}
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private System.Windows.Forms.TableLayoutPanel mainTableLayoutPanel;
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private System.Windows.Forms.TableLayoutPanel leftTableLayoutPanel;
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private System.Windows.Forms.TableLayoutPanel rightTableLayoutPanel;
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private System.Windows.Forms.RichTextBox richTextBox;
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#endregion
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private CharacterStatus characterStatus1;
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}
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}
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