24 lines
862 B
C#

using Milimoe.FunGame.Core.Api.Utility;
using Milimoe.FunGame.Core.Entity;
namespace Oshima.FunGame.OshimaModules
{
public class CharacterModule : Milimoe.FunGame.Core.Library.Common.Addon.CharacterModule
{
public override string Name => OshimaGameModuleConstant.Character;
public override string Description => OshimaGameModuleConstant.Description;
public override string Version => OshimaGameModuleConstant.Version;
public override string Author => OshimaGameModuleConstant.Author;
public override List<Character> Characters
{
get
{
EntityModuleConfig<Character> config = new(OshimaGameModuleConstant.General, OshimaGameModuleConstant.Character);
config.LoadConfig();
return [.. config.Values];
}
}
}
}