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30 lines
758 B
C#
30 lines
758 B
C#
using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Oshima.FunGame.OshimaModules.Characters
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{
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public class OshimaShiya : Character
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{
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public OshimaShiya() : base()
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{
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Id = 1;
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Name = "Oshima";
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FirstName = "Shiya";
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NickName = "大島シヤ";
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PrimaryAttribute = PrimaryAttribute.STR;
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InitialATK = 25;
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InitialHP = 85;
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InitialMP = 10;
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InitialSTR = 30;
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STRGrowth = 3;
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InitialAGI = 0;
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AGIGrowth = 0;
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InitialINT = 0;
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INTGrowth = 0;
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InitialSPD = 300;
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InitialHR = 4;
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InitialMR = 2;
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}
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}
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}
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