OshimaGameModule/OshimaWebAPI/OshimaWebAPI.cs
2025-01-18 16:01:01 +08:00

63 lines
2.2 KiB
C#

using Microsoft.AspNetCore.Builder;
using Microsoft.Extensions.DependencyInjection;
using Milimoe.FunGame.Core.Api.Utility;
using Milimoe.FunGame.Core.Library.Common.Addon;
using Oshima.Core.Configs;
using Oshima.Core.Constant;
using Oshima.FunGame.OshimaServers.Service;
using Oshima.FunGame.WebAPI.Constant;
using Oshima.FunGame.WebAPI.Models;
using Oshima.FunGame.WebAPI.Services;
namespace Oshima.FunGame.WebAPI
{
public class OshimaWebAPI : WebAPIPlugin
{
public override string Name => OshimaGameModuleConstant.WebAPI;
public override string Description => OshimaGameModuleConstant.Description;
public override string Version => OshimaGameModuleConstant.Version;
public override string Author => OshimaGameModuleConstant.Author;
public override void ProcessInput(string input)
{
if (input.StartsWith("fungametest"))
{
FunGameSimulation.StartSimulationGame(true, true);
}
// OSM指令
if (input.Length >= 4 && input[..4].Equals(".osm", StringComparison.CurrentCultureIgnoreCase))
{
//MasterCommand.Execute(read, GeneralSettings.Master, false, GeneralSettings.Master, false);
Controller.WriteLine("试图使用 .osm 指令:" + input);
}
}
public override void AfterLoad(WebAPIPluginLoader loader, params object[] objs)
{
Statics.RunningPlugin = this;
Controller.NewSQLHelper();
Controller.NewMailSender();
if (objs.Length > 0 && objs[0] is WebApplicationBuilder builder)
{
builder.Services.AddMemoryCache();
builder.Services.AddScoped<QQBotService>();
// 使用 Configure<BotConfig> 从配置源绑定
builder.Services.Configure<BotConfig>(builder.Configuration.GetSection("Bot"));
}
WebAPIAuthenticator.WebAPICustomBearerTokenAuthenticator += CustomBearerTokenAuthenticator;
}
private string CustomBearerTokenAuthenticator(string token)
{
if (GeneralSettings.TokenList.Contains(token))
{
return "APIUser";
}
return "";
}
}
}