30 lines
747 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class TheGodK : Character
{
public TheGodK() : base()
{
Id = 18;
Name = "The God";
FirstName = "K";
NickName = "K神";
PrimaryAttribute = PrimaryAttribute.INT;
InitialATK = 23;
InitialHP = 80;
InitialMP = 70;
InitialSTR = 6;
STRGrowth = 0.6;
InitialAGI = 11;
AGIGrowth = 1.1;
InitialINT = 13;
INTGrowth = 1.3;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}