30 lines
745 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class CHAOS : Character
{
public CHAOS() : base()
{
Id = 16;
Name = "CHAO";
FirstName = "SHI";
NickName = "超市";
PrimaryAttribute = PrimaryAttribute.STR;
InitialATK = 27;
InitialHP = 100;
InitialMP = 40;
InitialSTR = 14;
STRGrowth = 1.8;
InitialAGI = 12;
AGIGrowth = 1.1;
InitialINT = 4;
INTGrowth = 0.1;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}