30 lines
760 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class DokyoMayor : Character
{
public DokyoMayor() : base()
{
Id = 6;
Name = "Dokyo";
FirstName = "Mayor";
NickName = "铎京市长";
PrimaryAttribute = PrimaryAttribute.AGI;
InitialATK = 21;
InitialHP = 120;
InitialMP = 20;
InitialSTR = 7;
STRGrowth = 1;
InitialAGI = 21;
AGIGrowth = 1.8;
InitialINT = 2;
INTGrowth = 0.2;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}