30 lines
740 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class Ryuko : Character
{
public Ryuko() : base()
{
Id = 17;
Name = "Ryu";
FirstName = "ko";
NickName = "流";
PrimaryAttribute = PrimaryAttribute.AGI;
InitialATK = 22;
InitialHP = 100;
InitialMP = 45;
InitialSTR = 11;
STRGrowth = 0.8;
InitialAGI = 15;
AGIGrowth = 1.9;
InitialINT = 4;
INTGrowth = 0.3;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}