30 lines
748 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class Neptune : Character
{
public Neptune() : base()
{
Id = 15;
Name = "Nep";
FirstName = "tune";
NickName = "海王星";
PrimaryAttribute = PrimaryAttribute.STR;
InitialATK = 26;
InitialHP = 95;
InitialMP = 55;
InitialSTR = 16;
STRGrowth = 1.4;
InitialAGI = 7;
AGIGrowth = 1;
InitialINT = 7;
INTGrowth = 0.6;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}