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20 lines
763 B
C#
20 lines
763 B
C#
using Oshima.Core.Constant;
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namespace Oshima.FunGame.OshimaServers.Model
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{
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public class ExploreModel()
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{
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public Guid Guid { get; set; } = Guid.NewGuid();
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public long RegionId { get; set; } = 0;
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public IEnumerable<long> CharacterIds { get; set; } = [];
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public DateTime? StartTime { get; set; } = null;
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public ExploreResult Result { get; set; } = ExploreResult.Nothing;
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public string String { get; set; } = "";
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public double CreditsAward { get; set; } = 0;
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public double MaterialsAward { get; set; } = 0;
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public Dictionary<string, int> Awards { get; set; } = [];
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public bool FightWin { get; set; } = false;
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public double[] AfterFightHPs { get; set; } = [];
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}
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}
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