30 lines
764 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class MagicalGirl : Character
{
public MagicalGirl() : base()
{
Id = 7;
Name = "Magical";
FirstName = "Girl";
NickName = "魔法少女";
PrimaryAttribute = PrimaryAttribute.AGI;
InitialATK = 20;
InitialHP = 95;
InitialMP = 35;
InitialSTR = 7;
STRGrowth = 0.3;
InitialAGI = 15;
AGIGrowth = 2.3;
InitialINT = 8;
INTGrowth = 0.4;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}