30 lines
758 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class OshimaShiya : Character
{
public OshimaShiya() : base()
{
Id = 1;
Name = "Oshima";
FirstName = "Shiya";
NickName = "大島シヤ";
PrimaryAttribute = PrimaryAttribute.STR;
InitialATK = 25;
InitialHP = 85;
InitialMP = 10;
InitialSTR = 30;
STRGrowth = 3;
InitialAGI = 0;
AGIGrowth = 0;
InitialINT = 0;
INTGrowth = 0;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}