mirror of
https://github.com/oshima-studios/OshimaGameModule.git
synced 2026-01-20 06:28:21 +00:00
30 lines
745 B
C#
30 lines
745 B
C#
using Milimoe.FunGame.Core.Entity;
|
|
using Milimoe.FunGame.Core.Library.Constant;
|
|
|
|
namespace Oshima.FunGame.OshimaModules.Characters
|
|
{
|
|
public class CHAOS : Character
|
|
{
|
|
public CHAOS() : base()
|
|
{
|
|
Id = 16;
|
|
Name = "CHAO";
|
|
FirstName = "SHI";
|
|
NickName = "超市";
|
|
PrimaryAttribute = PrimaryAttribute.STR;
|
|
InitialATK = 27;
|
|
InitialHP = 100;
|
|
InitialMP = 40;
|
|
InitialSTR = 14;
|
|
STRGrowth = 1.8;
|
|
InitialAGI = 12;
|
|
AGIGrowth = 1.1;
|
|
InitialINT = 4;
|
|
INTGrowth = 0.1;
|
|
InitialSPD = 300;
|
|
InitialHR = 4;
|
|
InitialMR = 2;
|
|
}
|
|
}
|
|
}
|