30 lines
742 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class ShiYu : Character
{
public ShiYu() : base()
{
Id = 13;
Name = "Shi";
FirstName = "Yu";
NickName = "时雨";
PrimaryAttribute = PrimaryAttribute.AGI;
InitialATK = 20;
InitialHP = 105;
InitialMP = 65;
InitialSTR = 7;
STRGrowth = 0.7;
InitialAGI = 14;
AGIGrowth = 1.5;
InitialINT = 9;
INTGrowth = 0.8;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}