mirror of
https://github.com/oshima-studios/OshimaGameModule.git
synced 2025-04-24 04:49:38 +08:00
48 lines
1.9 KiB
XML
48 lines
1.9 KiB
XML
<Window x:Class="Oshima.FunGame.OshimaModes.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:Oshima.FunGame.OshimaModes"
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Title="游戏界面" Height="943" Width="1688" ResizeMode="NoResize">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="25*" />
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<ColumnDefinition Width="50*" />
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<ColumnDefinition Width="25*" />
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="10*" />
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<RowDefinition Height="70*" />
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<RowDefinition Height="20*" />
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</Grid.RowDefinitions>
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<!-- 左侧玩家面板 -->
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<Grid x:Name="leftTableLayoutPanel" Grid.Column="0" Grid.Row="1">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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</Grid>
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<!-- 中间文本框 -->
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<RichTextBox x:Name="richTextBox" Grid.Column="1" Grid.Row="1" IsReadOnly="True" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" />
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<!-- 右侧玩家面板 -->
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<Grid x:Name="rightTableLayoutPanel" Grid.Column="2" Grid.Row="1">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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</Grid>
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</Grid>
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</Window>
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