OshimaGameModule/OshimaModes/MainWindow.xaml
2025-04-13 19:57:00 +08:00

48 lines
1.9 KiB
XML

<Window x:Class="Oshima.FunGame.OshimaModes.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Oshima.FunGame.OshimaModes"
Title="游戏界面" Height="943" Width="1688" ResizeMode="NoResize">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="25*" />
<ColumnDefinition Width="50*" />
<ColumnDefinition Width="25*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="10*" />
<RowDefinition Height="70*" />
<RowDefinition Height="20*" />
</Grid.RowDefinitions>
<!-- 左侧玩家面板 -->
<Grid x:Name="leftTableLayoutPanel" Grid.Column="0" Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
</Grid>
<!-- 中间文本框 -->
<RichTextBox x:Name="richTextBox" Grid.Column="1" Grid.Row="1" IsReadOnly="True" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" />
<!-- 右侧玩家面板 -->
<Grid x:Name="rightTableLayoutPanel" Grid.Column="2" Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
</Grid>
</Grid>
</Window>