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30 lines
747 B
C#
30 lines
747 B
C#
using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Oshima.FunGame.OshimaModules.Characters
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{
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public class TheGodK : Character
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{
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public TheGodK() : base()
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{
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Id = 18;
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Name = "The God";
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FirstName = "K";
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NickName = "K神";
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PrimaryAttribute = PrimaryAttribute.INT;
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InitialATK = 23;
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InitialHP = 80;
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InitialMP = 70;
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InitialSTR = 6;
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STRGrowth = 0.6;
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InitialAGI = 11;
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AGIGrowth = 1.1;
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InitialINT = 13;
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INTGrowth = 1.3;
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InitialSPD = 300;
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InitialHR = 4;
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InitialMR = 2;
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}
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}
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}
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