mirror of
https://github.com/oshima-studios/OshimaGameModule.git
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35 lines
1.0 KiB
XML
35 lines
1.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<RootNamespace>Oshima.FunGame.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
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<Company>Oshima Studios</Company>
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<Authors>Oshima Studios</Authors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebugType>embedded</DebugType>
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<NoWarn>1701;1702;CS8981;IDE1006</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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<NoWarn>1701;1702;CS8981;IDE1006</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="Characters\" />
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<Folder Include="Items\" />
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<Folder Include="Skills\" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\FunGame.Core\bin\Debug\net8.0\FunGame.Core.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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