OshimaGameModule/OshimaCustomizedMode.csproj
2023-12-20 23:16:24 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>Oshima.FunGame.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
<Company>Oshima Studios</Company>
<Authors>Oshima Studios</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;CS8981;IDE1006</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;CS8981;IDE1006</NoWarn>
</PropertyGroup>
<ItemGroup>
<Folder Include="Characters\" />
<Folder Include="Items\" />
<Folder Include="Skills\" />
</ItemGroup>
<ItemGroup>
<Reference Include="FunGame.Core">
<HintPath>..\FunGame.Core\bin\Debug\net8.0\FunGame.Core.dll</HintPath>
</Reference>
</ItemGroup>
</Project>