14 lines
492 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Items
{
public class () : Item(ItemType.SpecialItem)
{
public override long Id => (long)SpecialItemID.;
public override string Name => "流光之印";
public override string Description => "角色突破等阶必备的中级材料。";
public override QualityType QualityType => QualityType.Green;
}
}