mirror of
https://github.com/oshima-studios/OshimaGameModule.git
synced 2025-04-20 10:59:33 +08:00
30 lines
741 B
C#
30 lines
741 B
C#
using Milimoe.FunGame.Core.Entity;
|
|
using Milimoe.FunGame.Core.Library.Constant;
|
|
|
|
namespace Oshima.FunGame.OshimaModules.Characters
|
|
{
|
|
public class Yang : Character
|
|
{
|
|
public Yang() : base()
|
|
{
|
|
Id = 3;
|
|
Name = "Ya";
|
|
FirstName = "Yang";
|
|
NickName = "吖养";
|
|
PrimaryAttribute = PrimaryAttribute.STR;
|
|
InitialATK = 23;
|
|
InitialHP = 105;
|
|
InitialMP = 55;
|
|
InitialSTR = 11;
|
|
STRGrowth = 1.8;
|
|
InitialAGI = 9;
|
|
AGIGrowth = 0.5;
|
|
InitialINT = 10;
|
|
INTGrowth = 0.7;
|
|
InitialSPD = 300;
|
|
InitialHR = 4;
|
|
InitialMR = 2;
|
|
}
|
|
}
|
|
}
|