30 lines
741 B
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Characters
{
public class Yang : Character
{
public Yang() : base()
{
Id = 3;
Name = "Ya";
FirstName = "Yang";
NickName = "吖养";
PrimaryAttribute = PrimaryAttribute.STR;
InitialATK = 23;
InitialHP = 105;
InitialMP = 55;
InitialSTR = 11;
STRGrowth = 1.8;
InitialAGI = 9;
AGIGrowth = 0.5;
InitialINT = 10;
INTGrowth = 0.7;
InitialSPD = 300;
InitialHR = 4;
InitialMR = 2;
}
}
}