OshimaGameModule/OshimaModes/UserControsl/CharacterStatus.Designer.cs

360 lines
16 KiB
C#
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namespace Oshima.FunGame.OshimaModes
{
partial class CharacterStatus
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要修改
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CharacterStatus));
CharacterName = new Label();
HPBar = new CustomProgressBar();
MPBar = new CustomProgressBar();
CharacterAvatar = new PictureBox();
EPBar = new CustomProgressBar();
EquipSlots = new TableLayoutPanel();
pictureBox2 = new PictureBox();
pictureBox3 = new PictureBox();
pictureBox4 = new PictureBox();
pictureBox5 = new PictureBox();
pictureBox6 = new PictureBox();
pictureBox7 = new PictureBox();
SkillSlots = new TableLayoutPanel();
pictureBox8 = new PictureBox();
pictureBox9 = new PictureBox();
pictureBox10 = new PictureBox();
pictureBox11 = new PictureBox();
pictureBox1 = new PictureBox();
pictureBox12 = new PictureBox();
pictureBox13 = new PictureBox();
pictureBox14 = new PictureBox();
((System.ComponentModel.ISupportInitialize)CharacterAvatar).BeginInit();
EquipSlots.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox2).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox3).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox4).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox5).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox6).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox7).BeginInit();
SkillSlots.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox8).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox9).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox10).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox11).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox12).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox13).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBox14).BeginInit();
SuspendLayout();
//
// CharacterName
//
CharacterName.Dock = DockStyle.Top;
CharacterName.Font = new Font("Microsoft YaHei UI", 18F, FontStyle.Regular, GraphicsUnit.Point, 134);
CharacterName.Location = new Point(0, 0);
CharacterName.Name = "CharacterName";
CharacterName.Size = new Size(308, 34);
CharacterName.TabIndex = 0;
CharacterName.Text = "角色名称";
CharacterName.TextAlign = ContentAlignment.MiddleCenter;
//
// HPBar
//
HPBar.BorderStyle = BorderStyle.FixedSingle;
HPBar.Dock = DockStyle.Bottom;
HPBar.Location = new Point(0, 276);
HPBar.Maximum = 1000D;
HPBar.Name = "HPBar";
HPBar.ProgressColor = Color.PaleVioletRed;
HPBar.Size = new Size(308, 20);
HPBar.TabIndex = 1;
HPBar.Value = 325D;
//
// MPBar
//
MPBar.BorderStyle = BorderStyle.FixedSingle;
MPBar.Dock = DockStyle.Bottom;
MPBar.Location = new Point(0, 296);
MPBar.Maximum = 142D;
MPBar.Name = "MPBar";
MPBar.ProgressColor = Color.SteelBlue;
MPBar.Size = new Size(308, 20);
MPBar.TabIndex = 2;
MPBar.Value = 24D;
//
// CharacterAvatar
//
CharacterAvatar.Dock = DockStyle.Left;
CharacterAvatar.Image = (Image)resources.GetObject("CharacterAvatar.Image");
CharacterAvatar.Location = new Point(0, 34);
CharacterAvatar.Name = "CharacterAvatar";
CharacterAvatar.Size = new Size(181, 182);
CharacterAvatar.SizeMode = PictureBoxSizeMode.Zoom;
CharacterAvatar.TabIndex = 3;
CharacterAvatar.TabStop = false;
//
// EPBar
//
EPBar.BorderStyle = BorderStyle.FixedSingle;
EPBar.Dock = DockStyle.Bottom;
EPBar.Location = new Point(0, 316);
EPBar.Maximum = 200D;
EPBar.Name = "EPBar";
EPBar.ProgressColor = Color.LightGoldenrodYellow;
EPBar.Size = new Size(308, 21);
EPBar.TabIndex = 4;
EPBar.Value = 54D;
//
// EquipSlots
//
EquipSlots.ColumnCount = 2;
EquipSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
EquipSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F));
EquipSlots.Controls.Add(pictureBox2, 0, 0);
EquipSlots.Controls.Add(pictureBox3, 1, 0);
EquipSlots.Controls.Add(pictureBox4, 0, 1);
EquipSlots.Controls.Add(pictureBox5, 1, 1);
EquipSlots.Controls.Add(pictureBox6, 0, 2);
EquipSlots.Controls.Add(pictureBox7, 1, 2);
EquipSlots.Dock = DockStyle.Right;
EquipSlots.Location = new Point(180, 34);
EquipSlots.Name = "EquipSlots";
EquipSlots.RowCount = 3;
EquipSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 33.3333321F));
EquipSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 33.3333321F));
EquipSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 33.3333321F));
EquipSlots.Size = new Size(128, 182);
EquipSlots.TabIndex = 8;
//
// pictureBox2
//
pictureBox2.Image = (Image)resources.GetObject("pictureBox2.Image");
pictureBox2.Location = new Point(3, 3);
pictureBox2.Name = "pictureBox2";
pictureBox2.Size = new Size(58, 50);
pictureBox2.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox2.TabIndex = 0;
pictureBox2.TabStop = false;
//
// pictureBox3
//
pictureBox3.Image = (Image)resources.GetObject("pictureBox3.Image");
pictureBox3.Location = new Point(67, 3);
pictureBox3.Name = "pictureBox3";
pictureBox3.Size = new Size(58, 50);
pictureBox3.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox3.TabIndex = 1;
pictureBox3.TabStop = false;
//
// pictureBox4
//
pictureBox4.Image = (Image)resources.GetObject("pictureBox4.Image");
pictureBox4.Location = new Point(3, 63);
pictureBox4.Name = "pictureBox4";
pictureBox4.Size = new Size(58, 50);
pictureBox4.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox4.TabIndex = 2;
pictureBox4.TabStop = false;
//
// pictureBox5
//
pictureBox5.Image = (Image)resources.GetObject("pictureBox5.Image");
pictureBox5.Location = new Point(67, 63);
pictureBox5.Name = "pictureBox5";
pictureBox5.Size = new Size(58, 50);
pictureBox5.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox5.TabIndex = 3;
pictureBox5.TabStop = false;
//
// pictureBox6
//
pictureBox6.Image = (Image)resources.GetObject("pictureBox6.Image");
pictureBox6.Location = new Point(3, 123);
pictureBox6.Name = "pictureBox6";
pictureBox6.Size = new Size(58, 50);
pictureBox6.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox6.TabIndex = 4;
pictureBox6.TabStop = false;
//
// pictureBox7
//
pictureBox7.Image = (Image)resources.GetObject("pictureBox7.Image");
pictureBox7.Location = new Point(67, 123);
pictureBox7.Name = "pictureBox7";
pictureBox7.Size = new Size(58, 50);
pictureBox7.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox7.TabIndex = 5;
pictureBox7.TabStop = false;
//
// SkillSlots
//
SkillSlots.ColumnCount = 4;
SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
SkillSlots.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 25F));
SkillSlots.Controls.Add(pictureBox1, 0, 0);
SkillSlots.Controls.Add(pictureBox12, 1, 0);
SkillSlots.Controls.Add(pictureBox13, 2, 0);
SkillSlots.Controls.Add(pictureBox14, 3, 0);
SkillSlots.Dock = DockStyle.Bottom;
SkillSlots.Location = new Point(0, 216);
SkillSlots.Name = "SkillSlots";
SkillSlots.RowCount = 1;
SkillSlots.RowStyles.Add(new RowStyle(SizeType.Percent, 100F));
SkillSlots.Size = new Size(308, 60);
SkillSlots.TabIndex = 9;
//
// pictureBox8
//
pictureBox8.Location = new Point(0, 0);
pictureBox8.Name = "pictureBox8";
pictureBox8.Size = new Size(100, 50);
pictureBox8.TabIndex = 0;
pictureBox8.TabStop = false;
//
// pictureBox9
//
pictureBox9.Location = new Point(0, 0);
pictureBox9.Name = "pictureBox9";
pictureBox9.Size = new Size(100, 50);
pictureBox9.TabIndex = 0;
pictureBox9.TabStop = false;
//
// pictureBox10
//
pictureBox10.Location = new Point(0, 0);
pictureBox10.Name = "pictureBox10";
pictureBox10.Size = new Size(100, 50);
pictureBox10.TabIndex = 0;
pictureBox10.TabStop = false;
//
// pictureBox11
//
pictureBox11.Location = new Point(0, 0);
pictureBox11.Name = "pictureBox11";
pictureBox11.Size = new Size(100, 50);
pictureBox11.TabIndex = 0;
pictureBox11.TabStop = false;
//
// pictureBox1
//
pictureBox1.Image = (Image)resources.GetObject("pictureBox1.Image");
pictureBox1.Location = new Point(3, 3);
pictureBox1.Name = "pictureBox1";
pictureBox1.Size = new Size(71, 50);
pictureBox1.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox1.TabIndex = 0;
pictureBox1.TabStop = false;
//
// pictureBox12
//
pictureBox12.Image = (Image)resources.GetObject("pictureBox12.Image");
pictureBox12.Location = new Point(80, 3);
pictureBox12.Name = "pictureBox12";
pictureBox12.Size = new Size(71, 50);
pictureBox12.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox12.TabIndex = 1;
pictureBox12.TabStop = false;
//
// pictureBox13
//
pictureBox13.Image = (Image)resources.GetObject("pictureBox13.Image");
pictureBox13.Location = new Point(157, 3);
pictureBox13.Name = "pictureBox13";
pictureBox13.Size = new Size(71, 50);
pictureBox13.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox13.TabIndex = 2;
pictureBox13.TabStop = false;
//
// pictureBox14
//
pictureBox14.Image = (Image)resources.GetObject("pictureBox14.Image");
pictureBox14.Location = new Point(234, 3);
pictureBox14.Name = "pictureBox14";
pictureBox14.Size = new Size(71, 50);
pictureBox14.SizeMode = PictureBoxSizeMode.Zoom;
pictureBox14.TabIndex = 3;
pictureBox14.TabStop = false;
//
// CharacterStatus
//
AutoScaleDimensions = new SizeF(7F, 17F);
AutoScaleMode = AutoScaleMode.Font;
Controls.Add(CharacterAvatar);
Controls.Add(EquipSlots);
Controls.Add(SkillSlots);
Controls.Add(CharacterName);
Controls.Add(HPBar);
Controls.Add(MPBar);
Controls.Add(EPBar);
Name = "CharacterStatus";
Size = new Size(308, 337);
((System.ComponentModel.ISupportInitialize)CharacterAvatar).EndInit();
EquipSlots.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)pictureBox2).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox3).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox4).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox5).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox6).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox7).EndInit();
SkillSlots.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)pictureBox8).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox9).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox10).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox11).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox12).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox13).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBox14).EndInit();
ResumeLayout(false);
}
#endregion
private Label CharacterName;
private CustomProgressBar HPBar;
private CustomProgressBar MPBar;
private PictureBox CharacterAvatar;
private CustomProgressBar EPBar;
private TableLayoutPanel EquipSlots;
private PictureBox pictureBox2;
private PictureBox pictureBox3;
private PictureBox pictureBox4;
private PictureBox pictureBox5;
private PictureBox pictureBox6;
private PictureBox pictureBox7;
private TableLayoutPanel SkillSlots;
private PictureBox pictureBox8;
private PictureBox pictureBox9;
private PictureBox pictureBox10;
private PictureBox pictureBox11;
private PictureBox pictureBox1;
private PictureBox pictureBox12;
private PictureBox pictureBox13;
private PictureBox pictureBox14;
}
}