111 lines
2.7 KiB
C#

namespace Oshima.FunGame.OshimaModules.Items
{
public enum AccessoryID : long
{
10 = 14001,
25 = 14002,
40 = 14003,
55 = 14004,
70 = 14005,
85 = 14006,
100 = 14007,
}
public enum ConsumableID : long
{
= 15001,
= 15002,
= 15003,
= 15004,
= 15005,
= 15006,
1 = 15007,
2 = 15008,
3 = 15009,
1 = 15010,
2 = 15011,
3 = 15012,
1 = 15013,
2 = 15014,
3 = 15015,
= 15016
}
public enum CollectibleID
{
= 17001,
= 17002,
= 17003,
= 17004,
= 17005,
= 17006,
= 17007,
= 17008,
= 17009,
= 17010,
= 17011,
= 17012,
= 17013,
= 17014,
= 17015,
= 17016,
= 17017,
= 17018,
= 17019,
绿 = 17020,
= 17021,
= 17022,
= 17023,
= 17024,
= 17025,
= 17026,
= 17027,
= 17028,
= 17029,
= 17030,
= 17031,
= 17032,
= 17033,
= 17034,
= 17035,
= 17036,
= 17037,
= 17038,
= 17039,
= 17040,
= 17041,
= 17042,
= 17043
}
public enum SpecialItemID : long
{
= 18001,
= 18002,
= 18003,
= 18004,
= 18005,
= 18006,
= 18007,
= 18008,
= 18009,
= 18010,
= 18011,
= 18012,
= 18013,
= 18014,
= 18998,
= 18999
}
public enum GiftBoxID : long
{
= 20001,
= 20002,
= 20003,
= 20004,
= 20005,
= 20006
}
}