2025-02-10 00:30:34 +08:00

126 lines
6.1 KiB
C#

using Milimoe.FunGame.Core.Library.Constant;
namespace Oshima.FunGame.OshimaModules.Regions
{
public class : OshimaRegion
{
public ()
{
Id = 1;
Name = "银辉城";
Description = "悬浮在云海中的倒三角金属都市,建筑由星银合金铸造,街道流淌着液态月光。核心区藏有能改写现实法则的「悖论引擎」";
Category = "奇异";
Weathers.Add("晴朗", 20);
ChangeRandomWeather();
Difficulty = RarityType.TwoStar;
Characters.Add(new(10101, "失控的悖论引擎"));
Units.Add(new(20101, "星银守卫"));
Crops.Add(new(180101, "星银合金", "锻造物品的材料。", "银辉城特有的金属材料,拥有着银色的光泽和坚固的质地。据说它能够吸收和储存能量,是建造城市和制造武器的理想材料。"));
Crops.Add(new(180102, "液态月光", "锻造物品的材料。", "一种在银辉城特有的、散发着柔和光芒的液体,如同月光般清澈。据说它蕴含着悖论引擎的能量,能够影响现实的结构。"));
}
}
public class : OshimaRegion
{
public ()
{
Id = 4;
Name = "永霜裂痕";
Description = "冰晶峡谷冻结着不同时代的战争残影,哨塔时钟随机倒转/加速,需服用「时霜药剂」保持神智";
Category = "奇异";
Weathers.Add("极寒", -25);
ChangeRandomWeather();
Difficulty = RarityType.FiveStar;
Characters.Add(new(10401, "时空扭曲者"));
Units.Add(new(20401, "冰霜傀儡"));
Crops.Add(new(180401, "时霜药剂", "锻造物品的材料。", "一种在永霜裂痕中使用的特殊药剂,能够减缓时间流逝,保持人的神智清醒。但长期服用可能导致记忆混乱和时间感知错乱。"));
Crops.Add(new(180402, "冰封记忆", "锻造物品的材料。", "永霜裂痕中冰封的古代战争幻象碎片,触碰时会引发强烈的记忆回溯,但同时也伴随着认知扭曲的风险。"));
}
}
public class : OshimaRegion
{
public ()
{
Id = 5;
Name = "千瞳镜湖";
Description = "湖面倒影展现平行时空,潜入会进入重力颠倒的镜像城,湖底布满瞳孔状传送门";
Category = "奇异";
Weathers.Add("阴沉", 10);
ChangeRandomWeather();
Difficulty = RarityType.TwoStar;
Characters.Add(new(10501, "镜像之主"));
Units.Add(new(20501, "镜像守卫"));
Crops.Add(new(180501, "量子纠缠碎片", "锻造物品的材料。", "千瞳镜湖的瞳孔状传送门中提取的微小碎片,拥有着神秘的能量。据说它们与平行时空相连,能够引发量子纠缠现象。"));
}
}
public class : OshimaRegion
{
public ()
{
Id = 7;
Name = "流沙时计荒漠";
Description = "沙粒蕴含时间魔法,沙丘每小时重组地形,沙暴中会出现海市蜃楼般的「昨日之城」";
Category = "奇异";
Weathers.Add("沙尘暴", 35);
ChangeRandomWeather();
Difficulty = RarityType.ThreeStar;
Characters.Add(new(10701, "时间吞噬者"));
Units.Add(new(20701, "流沙蝎"));
Crops.Add(new(180701, "时间碎片", "锻造物品的材料。", "流沙时计荒漠中散落的神秘碎片,拥有着不规则的形状和模糊的纹路。据说它们是过去时光的残余,会随机重组。"));
}
}
public class : OshimaRegion
{
public ()
{
Id = 11;
Name = "穹顶之泪湖";
Description = "破碎天穹下的倒影湖泊,折射多维星空,星辉水母群午夜重构水体重力法则";
Category = "奇异";
Weathers.Add("星光", 16);
ChangeRandomWeather();
Difficulty = RarityType.OneStar;
Characters.Add(new(11101, "星辉巨母"));
Units.Add(new(21101, "星辉水母"));
Crops.Add(new(181101, "星辉凝露", "锻造物品的材料。", "穹顶之泪湖中星辉水母散发出的凝露,蕴含着重构水体重力法则的能量,但可能引发重力波动。"));
}
}
public class : OshimaRegion
{
public ()
{
Id = 16;
Name = "时漏沙漠";
Description = "时间碎片组成的流沙领域,时之蝎加速局部时间,沙漏仙人掌分泌时凝液";
Category = "奇异";
Weathers.Add("不稳定", 38);
ChangeRandomWeather();
Difficulty = RarityType.TwoStar;
Characters.Add(new(11601, "时之君王"));
Units.Add(new(21601, "时之蝎"));
Crops.Add(new(181601, "时凝液", "锻造物品的材料。", "时漏沙漠中沙漏仙人掌分泌的液体,拥有着粘稠的质地和淡淡的光泽。据说它能够加速时间的流逝,但使用时需要谨慎。"));
}
}
public class : OshimaRegion
{
public ()
{
Id = 20;
Name = "谵妄海市";
Description = "需认知干扰剂进入的幻觉城市,思维寄生虫伪装市民,贩卖可食用梦境碎片";
Category = "奇异";
Weathers.Add("迷幻", 20);
ChangeRandomWeather();
Difficulty = RarityType.FourStar;
Characters.Add(new(12001, "梦魇之主"));
Units.Add(new(22001, "思维寄生虫"));
Crops.Add(new(182001, "梦境碎片", "锻造物品的材料。", "谵妄海市中流通的特殊商品,拥有着不同的颜色和味道。据说它能够影响人的梦境,甚至改变人的认知。"));
}
}
}