using Milimoe.FunGame.Core.Api.Transmittal; using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Interface; using Milimoe.FunGame.Core.Library.Common.Addon; using Milimoe.FunGame.Core.Library.Common.Event; using Milimoe.FunGame.Core.Library.Constant; using Milimoe.FunGame.Core.Model; using Oshima.Core.Constant; namespace Oshima.FunGame.OshimaModes { public class FastAuto : GameModule, IGamingUpdateInfoEvent { public override string Name => OshimaGameModuleConstant.FastAuto; public override string Description => OshimaGameModuleConstant.Description; public override string Version => OshimaGameModuleConstant.Version; public override string Author => OshimaGameModuleConstant.Author; public override string DefaultMap => OshimaGameModuleConstant.FastAutoMap; public override GameModuleDepend GameModuleDepend => OshimaGameModuleConstant.GameModuleDepend; public override RoomType RoomType => RoomType.FastAuto; public override bool HideMain => false; public override int MaxUsers => 12; public override void StartGame(Gaming instance, params object[] args) { try { DataRequest request = Controller.NewDataRequest(GamingType.Connect); request.AddRequestData("un", Session.LoginUserName); request.SendRequest(); } catch (Exception e) { TXTHelper.AppendErrorLog(e.ToString()); } } public override void StartUI(params object[] args) { if (Application.MessageLoop) { FastAutoUI f = new(); f.Invoke(f.Show); } else { ApplicationConfiguration.Initialize(); Application.Run(new FastAutoUI()); } } public void GamingUpdateInfoEvent(object sender, GamingEventArgs e, Dictionary data) { try { string msg = (DataRequest.GetDictionaryJsonObject(data, "msg") ?? "").Trim(); if (msg != "") Controller.WriteLine(msg); } catch (Exception ex) { TXTHelper.AppendErrorLog(ex.ToString()); } } } }