using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Characters { public class ColdBlue : Character { public ColdBlue() : base() { Id = 10; Name = "Cold"; FirstName = "Blue"; NickName = "冷蓝"; PrimaryAttribute = PrimaryAttribute.STR; InitialATK = 28; InitialHP = 95; InitialMP = 25; InitialSTR = 22; STRGrowth = 1.9; InitialAGI = 4; AGIGrowth = 0.6; InitialINT = 4; INTGrowth = 0.6; InitialSPD = 300; InitialHR = 4; InitialMR = 2; } } }