using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Characters { public class QWQAQW : Character { public QWQAQW() : base() { Id = 9; Name = "QWQ"; FirstName = "AQW"; NickName = "LUOLI66"; PrimaryAttribute = PrimaryAttribute.INT; InitialATK = 18; InitialHP = 125; InitialMP = 45; InitialSTR = 0; STRGrowth = 0; InitialAGI = 15; AGIGrowth = 1.5; InitialINT = 15; INTGrowth = 1.5; InitialSPD = 300; InitialHR = 4; InitialMR = 2; } } }