using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Characters { public class NanGanYu : Character { public NanGanYu() : base() { Id = 4; Name = "Nan"; FirstName = "Ganyu"; NickName = "男甘雨"; PrimaryAttribute = PrimaryAttribute.INT; InitialATK = 17; InitialHP = 115; InitialMP = 80; InitialSTR = 6; STRGrowth = 0.6; InitialAGI = 7; AGIGrowth = 0.7; InitialINT = 17; INTGrowth = 1.7; InitialSPD = 300; InitialHR = 4; InitialMR = 2; } } }