using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Characters { public class XReouni : Character { public XReouni() : base() { Id = 14; Name = "X"; FirstName = "Reouni"; NickName = "雷欧尼"; PrimaryAttribute = PrimaryAttribute.INT; InitialATK = 19; InitialHP = 90; InitialMP = 75; InitialSTR = 9; STRGrowth = 0.9; InitialAGI = 9; AGIGrowth = 0.6; InitialINT = 12; INTGrowth = 1.5; InitialSPD = 300; InitialHR = 4; InitialMR = 2; } } }