using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Items { public class 钻石() : Item(ItemType.SpecialItem) { public override long Id => (long)SpecialItemID.钻石; public override string Name => "钻石"; public override string Description => "钻石是筽祀牻大陆通用的稀有矿物,是第二流通货币。钻石可以以稳定的 1:200 兑换率兑换大陆第一流通货币金币。"; public override QualityType QualityType => QualityType.White; } }