using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Regions { public class 雷霆王座山脉 : OshimaRegion { public 雷霆王座山脉() { Id = 6; Name = "雷霆王座山脉"; Description = "悬浮岩块组成的三维迷宫,最高峰「裁决尖碑」在月圆之夜投射出泰坦调试世界的符文"; Category = "世外"; Weathers.Add("雷暴", 5); ChangeRandomWeather(); Difficulty = RarityType.FourStar; Characters.Add(new(10601, "雷霆泰坦")); Units.Add(new(20601, "雷霆元素")); Crops.Add(new(180601, "泰坦符文石", "锻造物品的材料。", "雷霆王座山脉裁决尖碑上脱落的符文石,蕴含着泰坦调试世界的法则,但解读时需要强大的精神力。")); } } public class 苍穹碎屿 : OshimaRegion { public 苍穹碎屿() { Id = 9; Name = "苍穹碎屿"; Description = "破碎天穹形成的浮空岛群,「星锚之地」竖立着束缚星空巨兽的引雷柱"; Category = "世外"; Weathers.Add("晴朗", 18); ChangeRandomWeather(); Difficulty = RarityType.ThreeStar; Characters.Add(new(10901, "星空巨兽")); Units.Add(new(20901, "浮空岛灵")); Crops.Add(new(180901, "星锚晶石", "锻造物品的材料。", "苍穹碎屿星锚之地用于束缚星空巨兽的晶石,蕴含着强大的雷电能量,但可能引发空间裂缝。")); } } }