using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Items { public class 奥术符文() : Item(ItemType.SpecialItem) { public override long Id => (long)SpecialItemID.奥术符文; public override string Name => "奥术符文"; public override string Description => "升级技能必备的高级材料。"; public override QualityType QualityType => QualityType.Blue; } }