using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Characters { public class dddovo : Character { public dddovo() : base() { Id = 11; Name = "ddd"; FirstName = "ovo"; NickName = "绿拱门"; PrimaryAttribute = PrimaryAttribute.AGI; InitialATK = 22; InitialHP = 65; InitialMP = 22; InitialSTR = 10; STRGrowth = 1; InitialAGI = 20; AGIGrowth = 2; InitialINT = 0; INTGrowth = 0; InitialSPD = 300; InitialHR = 4; InitialMR = 2; } } }