using Milimoe.FunGame.Core.Library.Common.Addon; using Oshima.Core.Constant; namespace Oshima.FunGame.OshimaMaps { public class AnonymousMap : GameMap { public override string Name => OshimaGameModuleConstant.AnonymousMap; public override string Description => OshimaGameModuleConstant.Description; public override string Version => OshimaGameModuleConstant.Version; public override string Author => OshimaGameModuleConstant.Author; public override float Length => 6; public override float Width => 6; public override float Height => 3; public override float Size => 6; } }