using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Characters { public class OshimaShiya : Character { public OshimaShiya() : base() { Id = 1; Name = "Oshima"; FirstName = "Shiya"; NickName = "大島シヤ"; PrimaryAttribute = PrimaryAttribute.STR; InitialATK = 25; InitialHP = 85; InitialMP = 10; InitialSTR = 35; STRGrowth = 3.5; InitialAGI = 0; AGIGrowth = 0; InitialINT = 0; INTGrowth = 0; InitialSPD = 300; InitialHR = 4; InitialMR = 2; } } }