namespace Oshima.FunGame.OshimaModules.Skills { public enum MagicID : long { 冰霜攻击 = 1001, } public enum SkillID : long { 疾风步 = 2001, } public enum SuperSkillID : long { 力量爆发 = 3001, 天赐之力 = 3002, 魔法涌流 = 3003, 三重叠加 = 3004, 变幻之心 = 3005, 精准打击 = 3006, 绝对领域 = 3007, 能量毁灭 = 3008, 迅捷之势 = 3009, 嗜血本能 = 3010, 平衡强化 = 3011, 血之狂欢 = 3012, } public enum PassiveID : long { META马 = 4001, 心灵之火 = 4002, 魔法震荡 = 4003, 灵能反射 = 4004, 智慧与力量 = 4005, 致命打击 = 4006, 毁灭之势 = 4007, 枯竭打击 = 4008, 玻璃大炮 = 4009, 累积之压 = 4010, 敏捷之刃 = 4011, 弱者猎手 = 4012, } public enum ItemPassiveID : long { 攻击之爪 = 5001, } public enum ItemActiveID : long { } }