using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; namespace Oshima.FunGame.OshimaModules { public class CharacterModule : Milimoe.FunGame.Core.Library.Common.Addon.CharacterModule { public override string Name => OshimaGameModuleConstant.Character; public override string Description => OshimaGameModuleConstant.Description; public override string Version => OshimaGameModuleConstant.Version; public override string Author => OshimaGameModuleConstant.Author; public override Dictionary Characters { get { EntityModuleConfig config = new(OshimaGameModuleConstant.General, OshimaGameModuleConstant.Character); config.LoadConfig(); return config; } } } }