using System.Data; namespace Oshima.FunGame.OshimaServers.Service { public class Utility { public static class DataSetConverter { /// /// 将DataSet转换为Dictionary列表 /// /// 输入的DataSet /// Dictionary列表,每个Dictionary代表一行数据 public static List> ConvertDataSetToDictionary(DataSet dataSet) { List> result = []; if (dataSet == null || dataSet.Tables.Count == 0) return result; foreach (DataTable table in dataSet.Tables) { foreach (DataRow row in table.Rows) { Dictionary rowDict = []; foreach (DataColumn column in table.Columns) { // 处理DBNull值 if (row[column] != DBNull.Value) { rowDict[column.ColumnName] = row[column]; } } result.Add(rowDict); } } return result; } /// /// 将DataSet的第一张表转换为Dictionary列表 /// /// 输入的DataSet /// Dictionary列表,每个Dictionary代表一行数据 public static List> ConvertFirstTableToDictionary(DataSet dataSet) { List> result = []; if (dataSet == null || dataSet.Tables.Count == 0) return result; DataTable table = dataSet.Tables[0]; foreach (DataRow row in table.Rows) { Dictionary rowDict = []; foreach (DataColumn column in table.Columns) { // 处理DBNull值 if (row[column] != DBNull.Value) { rowDict[column.ColumnName] = row[column]; } } result.Add(rowDict); } return result; } } } }