using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Oshima.FunGame.OshimaModules.Items { public class 技能卷轴() : Item(ItemType.SpecialItem) { public override long Id => (long)SpecialItemID.技能卷轴; public override string Name => "技能卷轴"; public override string Description => "升级技能必备的初级材料。"; public override QualityType QualityType => QualityType.White; } }