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@ -16,7 +16,10 @@ namespace Oshima.FunGame.OshimaModules.Skills
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Effects.Add(new ExMaxHP2(this, new()
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{
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{ "exhp", -0.2 }
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}));
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})
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{
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ParentEffect = Effects.First()
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});
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}
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public override IEnumerable<Effect> AddPassiveEffectToCharacter()
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